dvbd / src / timer.cpp @ a24dbbce
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#include "timer.h" |
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#include <signal.h> |
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#include <iostream> |
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#include <queue> |
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#include <functional> |
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struct TimerLess {
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bool operator()(Timer *& left, Timer *& right) const |
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{ |
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// a Timer has less priority if it's expiry time is bigger
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struct timeval a = left->getExpiry();
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struct timeval b = right->getExpiry();
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return timercmp(&a, &b, >);
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} |
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}; |
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typedef std::priority_queue<Timer *, std::vector<Timer *>, struct TimerLess> TimerQueue; |
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static TimerQueue timerQueue;
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static struct timeval earliestTime; |
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static void maskTimer() |
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{ |
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sigset_t set; |
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sigemptyset(&set); |
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sigaddset(&set, SIGALRM); |
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sigprocmask(SIG_BLOCK, &set, NULL);
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} |
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static void unmaskTimer() |
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{ |
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sigset_t set; |
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sigemptyset(&set); |
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sigaddset(&set, SIGALRM); |
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sigprocmask(SIG_UNBLOCK, &set, NULL);
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} |
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void calcInterval(const struct timeval &future, struct timeval &interval) |
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{ |
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struct timeval now;
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gettimeofday(&now, 0);
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interval.tv_sec = future.tv_sec - now.tv_sec; |
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interval.tv_usec = future.tv_usec - now.tv_usec; |
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if (interval.tv_usec < 0) { |
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interval.tv_usec += 1000000;
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interval.tv_sec--; |
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} |
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} |
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static void fireTimers() |
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{ |
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struct timeval now;
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gettimeofday(&now, 0);
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while (!timerQueue.empty()) {
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Timer *top = timerQueue.top(); |
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struct timeval expiry = top->getExpiry();
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if (timercmp(&now, &expiry, >=)) {
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timerQueue.pop(); |
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top->fire(); |
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} |
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else
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break;
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} |
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} |
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static void setTimer() |
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{ |
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// Must be called with an timer in the timerQueue
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Timer *top = timerQueue.top(); |
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struct timeval expiry = top->getExpiry();
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struct timeval interval;
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calcInterval(expiry, interval); |
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if (interval.tv_sec < 0) { |
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interval.tv_sec = 0;
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fireTimers(); |
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return;
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} |
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earliestTime = expiry; |
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// Single shot timer
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struct itimerval it;
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it.it_interval.tv_sec = 0;
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it.it_interval.tv_usec = 0;
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it.it_value = interval; |
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std::cout << "Setting up itimer\n";
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setitimer(ITIMER_REAL, &it, 0);
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} |
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static void handleAlarmSig(int sig) |
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{ |
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std::cout << "Got alarm signal\n";
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// Alarm signal is masked already
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fireTimers(); |
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if (!timerQueue.empty())
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setTimer(); |
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} |
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static struct SetupSignalHandler { |
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SetupSignalHandler() |
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{ |
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std::cout << "Setting up signal handler\n";
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struct sigaction act;
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act.sa_handler = handleAlarmSig; |
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sigemptyset(&act.sa_mask); |
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sigaddset(&act.sa_mask, SIGALRM); |
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act.sa_flags = 0;
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sigaction(SIGALRM, &act, 0);
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} |
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} setupSignalHandler; |
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void Timer::start()
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{ |
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// Calculate expiry time
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gettimeofday(&expiry, 0);
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expiry.tv_usec += delayMs * 1000;
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expiry.tv_sec += expiry.tv_usec % 1000000;
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expiry.tv_usec %= 1000000;
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// Add the timer to the queue
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maskTimer(); |
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timerQueue.push(this);
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setTimer(); |
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unmaskTimer(); |
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} |
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void Timer::fire()
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{ |
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callback(arg); |
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} |
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void Timer::stop()
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{ |
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maskTimer(); |
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TimerQueue copy = timerQueue; |
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while (!timerQueue.empty())
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timerQueue.pop(); |
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while (!copy.empty()) {
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Timer *top = copy.top(); |
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copy.pop(); |
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if (top != this) |
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timerQueue.push(top); |
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} |
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unmaskTimer(); |
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} |