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# Date Author Comment
d0acc2d2 09/17/2010 01:44 AM Ronald S. Bultje

Move sse16_sse2() from inline asm to yasm. It is one of the functions causing
Win64/FATE issues.

Originally committed as revision 25136 to svn://

1d16a1cf 09/14/2010 01:36 PM Ronald S. Bultje

Rename h264_idct_sse2.asm to h264_idct.asm; move inline IDCT asm from
h264dsp_mmx.c to h264_idct.asm (as yasm code). Because the loops are now
coded in asm instead of C, this is (depending on the function) up to 50%
faster for cases where gcc didn't do a great job at looping....

8acb554a 09/10/2010 02:25 AM Jason Garrett-Glaser

This leaves no more GPL-only H.264 decoding asm code.

Approved by Loren.

Originally committed as revision 25092 to svn://

c6c98d08 09/08/2010 03:07 PM Stefano Sabatini

Move mm_support() from libavcodec to libavutil, make it a public
function and rename it to av_get_cpu_flags().

Originally committed as revision 25076 to svn://

2c166c3a 09/03/2010 04:52 PM Ronald S. Bultje

Port latest x264 deblock asm (before they moved to using NV12 as internal
format), LGPL'ed with permission from Jason and Loren. This includes mmx2
code, so remove inline asm from h264dsp_mmx.c accordingly.

Originally committed as revision 25031 to svn://

a33a2562 09/01/2010 08:56 PM Ronald S. Bultje

Rename h264_weight_sse2.asm to h264_weight.asm; add 16x8/8x16/8x4 non-square
biweight code to sse2/ssse3; add sse2 weight code; and use that same code to
create mmx2 functions also, so that the inline asm in h264dsp_mmx.c can be
removed. OK'ed by Jason on IRC....

14bc1f24 09/01/2010 08:48 PM Ronald S. Bultje

Split h264dsp_mmx.c (which was #included in dsputil_mmx.c) in h264_qpel_mmx.c,
still #included in dsputil_mmx.c and is part of DSPContext, and h264dsp_mmx.c,
which represents H264DSPContext and is now compiled on its own.

Originally committed as revision 25018 to svn://

5929b3a6 08/31/2010 12:32 PM Ronald S. Bultje

Fix vertical align.

Originally committed as revision 25009 to svn://

de1c253b 08/30/2010 04:34 PM Ronald S. Bultje

Split intra prediction initialization (i.e. assigning of function pointers)
into its own file, it doesn't belong in h264dsp_mmx.c (much less so in

Originally committed as revision 24990 to svn://

d0eb5a11 08/30/2010 04:31 PM Ronald S. Bultje

Move H264 chroma MC from inline asm to yasm. This fixes VP3/5/6 and VC-1
fate failures on Win64.

Originally committed as revision 24989 to svn://

e9f5f020 08/30/2010 04:25 PM Ronald S. Bultje

Move VP3 IDCT functions from inline ASM to YASM. This fixes part of the VP3/5/6
issues on Win64.

Originally committed as revision 24988 to svn://

89fa3504 08/25/2010 01:44 PM Ronald S. Bultje

Move vp6_filter_diag4() x86 SIMD code from inline ASM to YASM. This should
help in fixing the Win64 fate failures.

Originally committed as revision 24922 to svn://

3a088514 08/25/2010 01:42 PM Ronald S. Bultje

Move vp6_filter_diag4() from DSPContext to VP56DSPContext.

Originally committed as revision 24921 to svn://

4a384de5 08/07/2010 11:10 PM Jason Garrett-Glaser

Split h264dsp and h264pred in configure.
Many H.264 derivatives, like RV40 and VP8, use the H.264 prediction functions
but not the weight/loopfilter functions.
This should reduce the size of builds with one of these derivatives but without
H.264 decoding itself....

c12d6955 08/05/2010 12:13 AM Eli Friedman

H.264: SSE2/SSSE3 weighted prediction asm
Patch by Eli Friedman <eli.friedman at gmail dot com>

Originally committed as revision 24702 to svn://

de4bc44a 07/31/2010 02:50 PM Vitor Sessak

Convert deinterlacing MMX code to YASM

Originally committed as revision 24615 to svn://

c7b1d976 07/22/2010 12:39 AM Loren Merritt

relicense h264 deblock sse2 to lgpl

Originally committed as revision 24408 to svn://

faa26db2 07/11/2010 10:53 PM David Conrad

MMX/SSE VC1 loop filter

Originally committed as revision 24208 to svn://

881fd7a6 07/06/2010 05:48 PM Vitor Sessak

Move SSE optimized 32-point DCT to its own file. Should fix breakage with YASM

Originally committed as revision 24078 to svn://

0178d14f 06/27/2010 02:01 AM Jason Garrett-Glaser

First shot at VP8 optimizations:
- MMXEXT, SSE2 and SSSE3 MC functions
- MMX and SSE4 IDCT dc_add functions

Patch by Jason Garrett-Glaser <darkshikari gmail com> and myself.

Originally committed as revision 23815 to svn://

0912db02 06/25/2010 07:10 PM Måns Rullgård

Make vp8 select h264dsp and use this to pull in mmx intrapred

Originally committed as revision 23790 to svn://

0c590748 06/25/2010 07:06 PM Carl Eugen Hoyos

Fix compilation without --enable-gpl.

Originally committed as revision 23789 to svn://

4af8cdfc 06/25/2010 06:25 PM Jason Garrett-Glaser

16x16 and 8x8c x86 SIMD intra pred functions for VP8 and H.264

Originally committed as revision 23783 to svn://

bc2b3682 06/24/2010 07:44 AM Vitor Sessak

SSE-optimized MP3 floating point windowing functions

Originally committed as revision 23750 to svn://

3bd74e92 03/16/2010 09:23 PM Måns Rullgård

Simplify arch-specific object file lists

Originally committed as revision 22570 to svn://

43f60eba 03/16/2010 09:22 PM Måns Rullgård

Move arch-specific makefile parts into $arch/Makefile

Originally committed as revision 22569 to svn://