ffmpeg / libavcodec / ppc / dsputil_altivec.c @ 0c893224
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/*
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* Copyright (c) 2002 Brian Foley
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* Copyright (c) 2002 Dieter Shirley
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* Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "dsputil.h" |
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#include "gcc_fixes.h" |
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#include "dsputil_ppc.h" |
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#include "util_altivec.h" |
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int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); |
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vector unsigned char *tv; |
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vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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s = 0;
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sad = (vector unsigned int)vec_splat_u32(0); |
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for(i=0;i<h;i++) { |
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/*
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix1v: pix1[0]-pix1[15]
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
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*/
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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tv = (vector unsigned char *) &pix2[1]; |
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pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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/* Calculate the average vector */
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avgv = vec_avg(pix2v, pix2iv); |
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/* Calculate a sum of abs differences vector */
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3);
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vec_ste(sumdiffs, 0, &s);
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return s;
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} |
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int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); |
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vector unsigned char *tv; |
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vector unsigned char pix1v, pix2v, pix3v, avgv, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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uint8_t *pix3 = pix2 + line_size; |
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s = 0;
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sad = (vector unsigned int)vec_splat_u32(0); |
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/*
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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iteration becomes pix2 in the next iteration. We can use this
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fact to avoid a potentially expensive unaligned read, each
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time around the loop.
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix2v: pix2[0]-pix2[15]
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Split the pixel vectors into shorts
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*/
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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for(i=0;i<h;i++) { |
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/*
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix1v: pix1[0]-pix1[15]
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pix3v: pix3[0]-pix3[15]
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*/
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix3[0]; |
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pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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/* Calculate the average vector */
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avgv = vec_avg(pix2v, pix3v); |
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/* Calculate a sum of abs differences vector */
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2v = pix3v; |
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pix3 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3);
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vec_ste(sumdiffs, 0, &s);
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return s;
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} |
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int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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uint8_t *pix3 = pix2 + line_size; |
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); |
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const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2); |
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vector unsigned char *tv, avgv, t5; |
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vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; |
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vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; |
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vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; |
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vector unsigned short avghv, avglv; |
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vector unsigned short t1, t2, t3, t4; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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sad = (vector unsigned int)vec_splat_u32(0); |
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s = 0;
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/*
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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iteration becomes pix2 in the next iteration. We can use this
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fact to avoid a potentially expensive unaligned read, as well
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as some splitting, and vector addition each time around the loop.
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
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Split the pixel vectors into shorts
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*/
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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tv = (vector unsigned char *) &pix2[1]; |
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pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); |
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pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); |
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pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); |
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pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); |
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t1 = vec_add(pix2hv, pix2ihv); |
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t2 = vec_add(pix2lv, pix2ilv); |
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for(i=0;i<h;i++) { |
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/*
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix1v: pix1[0]-pix1[15]
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pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16]
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*/
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix3[0]; |
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pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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tv = (vector unsigned char *) &pix3[1]; |
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pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); |
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/*
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Note that AltiVec does have vec_avg, but this works on vector pairs
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and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
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would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
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Instead, we have to split the pixel vectors into vectors of shorts,
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and do the averaging by hand.
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*/
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/* Split the pixel vectors into shorts */
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pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); |
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pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); |
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pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); |
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pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); |
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/* Do the averaging on them */
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t3 = vec_add(pix3hv, pix3ihv); |
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t4 = vec_add(pix3lv, pix3ilv); |
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avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); |
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avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); |
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/* Pack the shorts back into a result */
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avgv = vec_pack(avghv, avglv); |
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/* Calculate a sum of abs differences vector */
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix3 += line_size; |
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/* Transfer the calculated values for pix3 into pix2 */
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t1 = t3; |
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t2 = t4; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3);
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vec_ste(sumdiffs, 0, &s);
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return s;
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} |
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int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); |
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vector unsigned char perm1, perm2, *pix1v, *pix2v; |
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vector unsigned char t1, t2, t3,t4, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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sad = (vector unsigned int)vec_splat_u32(0); |
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for(i=0;i<h;i++) { |
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/* Read potentially unaligned pixels into t1 and t2 */
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perm1 = vec_lvsl(0, pix1);
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pix1v = (vector unsigned char *) pix1; |
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perm2 = vec_lvsl(0, pix2);
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pix2v = (vector unsigned char *) pix2; |
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t1 = vec_perm(pix1v[0], pix1v[1], perm1); |
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t2 = vec_perm(pix2v[0], pix2v[1], perm2); |
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/* Calculate a sum of abs differences vector */
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t3 = vec_max(t1, t2); |
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t4 = vec_min(t1, t2); |
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t5 = vec_sub(t3, t4); |
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/* Add each 4 pixel group together and put 4 results into sad */
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3);
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vec_ste(sumdiffs, 0, &s);
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return s;
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} |
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int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); |
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vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; |
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vector unsigned char t1, t2, t3,t4, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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sad = (vector unsigned int)vec_splat_u32(0); |
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permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); |
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for(i=0;i<h;i++) { |
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/* Read potentially unaligned pixels into t1 and t2
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Since we're reading 16 pixels, and actually only want 8,
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mask out the last 8 pixels. The 0s don't change the sum. */
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perm1 = vec_lvsl(0, pix1);
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pix1v = (vector unsigned char *) pix1; |
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perm2 = vec_lvsl(0, pix2);
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pix2v = (vector unsigned char *) pix2; |
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t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); |
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t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); |
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/* Calculate a sum of abs differences vector */
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t3 = vec_max(t1, t2); |
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t4 = vec_min(t1, t2); |
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t5 = vec_sub(t3, t4); |
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/* Add each 4 pixel group together and put 4 results into sad */
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3);
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vec_ste(sumdiffs, 0, &s);
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return s;
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} |
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int pix_norm1_altivec(uint8_t *pix, int line_size) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); |
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vector unsigned char *tv; |
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vector unsigned char pixv; |
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vector unsigned int sv; |
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vector signed int sum; |
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sv = (vector unsigned int)vec_splat_u32(0); |
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s = 0;
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for (i = 0; i < 16; i++) { |
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/* Read in the potentially unaligned pixels */
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tv = (vector unsigned char *) pix; |
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pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); |
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/* Square the values, and add them to our sum */
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sv = vec_msum(pixv, pixv, sv); |
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pix += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sum = vec_sums((vector signed int) sv, (vector signed int) zero); |
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sum = vec_splat(sum, 3);
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vec_ste(sum, 0, &s);
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return s;
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} |
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/**
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* Sum of Squared Errors for a 8x8 block.
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* AltiVec-enhanced.
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* It's the sad8_altivec code above w/ squaring added.
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*/
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int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); |
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vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; |
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vector unsigned char t1, t2, t3,t4, t5; |
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vector unsigned int sum; |
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vector signed int sumsqr; |
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sum = (vector unsigned int)vec_splat_u32(0); |
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permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); |
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for(i=0;i<h;i++) { |
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/* Read potentially unaligned pixels into t1 and t2
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Since we're reading 16 pixels, and actually only want 8,
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mask out the last 8 pixels. The 0s don't change the sum. */
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perm1 = vec_lvsl(0, pix1);
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pix1v = (vector unsigned char *) pix1; |
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perm2 = vec_lvsl(0, pix2);
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pix2v = (vector unsigned char *) pix2; |
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t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); |
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t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); |
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/*
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Since we want to use unsigned chars, we can take advantage
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of the fact that abs(a-b)^2 = (a-b)^2.
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*/
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/* Calculate abs differences vector */
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t3 = vec_max(t1, t2); |
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t4 = vec_min(t1, t2); |
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t5 = vec_sub(t3, t4); |
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/* Square the values and add them to our sum */
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sum = vec_msum(t5, t5, sum); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */
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sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); |
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sumsqr = vec_splat(sumsqr, 3);
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vec_ste(sumsqr, 0, &s);
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return s;
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} |
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/**
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* Sum of Squared Errors for a 16x16 block.
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* AltiVec-enhanced.
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* It's the sad16_altivec code above w/ squaring added.
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*/
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int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h) |
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{ |
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int i;
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DECLARE_ALIGNED_16(int, s);
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const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); |
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vector unsigned char perm1, perm2, *pix1v, *pix2v; |
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vector unsigned char t1, t2, t3,t4, t5; |
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vector unsigned int sum; |
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vector signed int sumsqr; |
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sum = (vector unsigned int)vec_splat_u32(0); |
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for(i=0;i<h;i++) { |
430 |
/* Read potentially unaligned pixels into t1 and t2 */
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perm1 = vec_lvsl(0, pix1);
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pix1v = (vector unsigned char *) pix1; |
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perm2 = vec_lvsl(0, pix2);
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pix2v = (vector unsigned char *) pix2; |
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t1 = vec_perm(pix1v[0], pix1v[1], perm1); |
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t2 = vec_perm(pix2v[0], pix2v[1], perm2); |
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/*
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Since we want to use unsigned chars, we can take advantage
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of the fact that abs(a-b)^2 = (a-b)^2.
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*/
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/* Calculate abs differences vector */
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t3 = vec_max(t1, t2); |
445 |
t4 = vec_min(t1, t2); |
446 |
t5 = vec_sub(t3, t4); |
447 |
|
448 |
/* Square the values and add them to our sum */
|
449 |
sum = vec_msum(t5, t5, sum); |
450 |
|
451 |
pix1 += line_size; |
452 |
pix2 += line_size; |
453 |
} |
454 |
|
455 |
/* Sum up the four partial sums, and put the result into s */
|
456 |
sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); |
457 |
sumsqr = vec_splat(sumsqr, 3);
|
458 |
vec_ste(sumsqr, 0, &s);
|
459 |
|
460 |
return s;
|
461 |
} |
462 |
|
463 |
int pix_sum_altivec(uint8_t * pix, int line_size) |
464 |
{ |
465 |
const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0); |
466 |
vector unsigned char perm, *pixv; |
467 |
vector unsigned char t1; |
468 |
vector unsigned int sad; |
469 |
vector signed int sumdiffs; |
470 |
|
471 |
int i;
|
472 |
DECLARE_ALIGNED_16(int, s);
|
473 |
|
474 |
sad = (vector unsigned int)vec_splat_u32(0); |
475 |
|
476 |
for (i = 0; i < 16; i++) { |
477 |
/* Read the potentially unaligned 16 pixels into t1 */
|
478 |
perm = vec_lvsl(0, pix);
|
479 |
pixv = (vector unsigned char *) pix; |
480 |
t1 = vec_perm(pixv[0], pixv[1], perm); |
481 |
|
482 |
/* Add each 4 pixel group together and put 4 results into sad */
|
483 |
sad = vec_sum4s(t1, sad); |
484 |
|
485 |
pix += line_size; |
486 |
} |
487 |
|
488 |
/* Sum up the four partial sums, and put the result into s */
|
489 |
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
490 |
sumdiffs = vec_splat(sumdiffs, 3);
|
491 |
vec_ste(sumdiffs, 0, &s);
|
492 |
|
493 |
return s;
|
494 |
} |
495 |
|
496 |
void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size) |
497 |
{ |
498 |
int i;
|
499 |
vector unsigned char perm, bytes, *pixv; |
500 |
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); |
501 |
vector signed short shorts; |
502 |
|
503 |
for(i=0;i<8;i++) |
504 |
{ |
505 |
// Read potentially unaligned pixels.
|
506 |
// We're reading 16 pixels, and actually only want 8,
|
507 |
// but we simply ignore the extras.
|
508 |
perm = vec_lvsl(0, pixels);
|
509 |
pixv = (vector unsigned char *) pixels; |
510 |
bytes = vec_perm(pixv[0], pixv[1], perm); |
511 |
|
512 |
// convert the bytes into shorts
|
513 |
shorts = (vector signed short)vec_mergeh(zero, bytes); |
514 |
|
515 |
// save the data to the block, we assume the block is 16-byte aligned
|
516 |
vec_st(shorts, i*16, (vector signed short*)block); |
517 |
|
518 |
pixels += line_size; |
519 |
} |
520 |
} |
521 |
|
522 |
void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1, |
523 |
const uint8_t *s2, int stride) |
524 |
{ |
525 |
int i;
|
526 |
vector unsigned char perm, bytes, *pixv; |
527 |
const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0); |
528 |
vector signed short shorts1, shorts2; |
529 |
|
530 |
for(i=0;i<4;i++) |
531 |
{ |
532 |
// Read potentially unaligned pixels
|
533 |
// We're reading 16 pixels, and actually only want 8,
|
534 |
// but we simply ignore the extras.
|
535 |
perm = vec_lvsl(0, s1);
|
536 |
pixv = (vector unsigned char *) s1; |
537 |
bytes = vec_perm(pixv[0], pixv[1], perm); |
538 |
|
539 |
// convert the bytes into shorts
|
540 |
shorts1 = (vector signed short)vec_mergeh(zero, bytes); |
541 |
|
542 |
// Do the same for the second block of pixels
|
543 |
perm = vec_lvsl(0, s2);
|
544 |
pixv = (vector unsigned char *) s2; |
545 |
bytes = vec_perm(pixv[0], pixv[1], perm); |
546 |
|
547 |
// convert the bytes into shorts
|
548 |
shorts2 = (vector signed short)vec_mergeh(zero, bytes); |
549 |
|
550 |
// Do the subtraction
|
551 |
shorts1 = vec_sub(shorts1, shorts2); |
552 |
|
553 |
// save the data to the block, we assume the block is 16-byte aligned
|
554 |
vec_st(shorts1, 0, (vector signed short*)block); |
555 |
|
556 |
s1 += stride; |
557 |
s2 += stride; |
558 |
block += 8;
|
559 |
|
560 |
|
561 |
// The code below is a copy of the code above... This is a manual
|
562 |
// unroll.
|
563 |
|
564 |
// Read potentially unaligned pixels
|
565 |
// We're reading 16 pixels, and actually only want 8,
|
566 |
// but we simply ignore the extras.
|
567 |
perm = vec_lvsl(0, s1);
|
568 |
pixv = (vector unsigned char *) s1; |
569 |
bytes = vec_perm(pixv[0], pixv[1], perm); |
570 |
|
571 |
// convert the bytes into shorts
|
572 |
shorts1 = (vector signed short)vec_mergeh(zero, bytes); |
573 |
|
574 |
// Do the same for the second block of pixels
|
575 |
perm = vec_lvsl(0, s2);
|
576 |
pixv = (vector unsigned char *) s2; |
577 |
bytes = vec_perm(pixv[0], pixv[1], perm); |
578 |
|
579 |
// convert the bytes into shorts
|
580 |
shorts2 = (vector signed short)vec_mergeh(zero, bytes); |
581 |
|
582 |
// Do the subtraction
|
583 |
shorts1 = vec_sub(shorts1, shorts2); |
584 |
|
585 |
// save the data to the block, we assume the block is 16-byte aligned
|
586 |
vec_st(shorts1, 0, (vector signed short*)block); |
587 |
|
588 |
s1 += stride; |
589 |
s2 += stride; |
590 |
block += 8;
|
591 |
} |
592 |
} |
593 |
|
594 |
void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) { |
595 |
register int i; |
596 |
register vector unsigned char vdst, vsrc; |
597 |
|
598 |
/* dst and src are 16 bytes-aligned (guaranteed) */
|
599 |
for(i = 0 ; (i + 15) < w ; i+=16) |
600 |
{ |
601 |
vdst = vec_ld(i, (unsigned char*)dst); |
602 |
vsrc = vec_ld(i, (unsigned char*)src); |
603 |
vdst = vec_add(vsrc, vdst); |
604 |
vec_st(vdst, i, (unsigned char*)dst); |
605 |
} |
606 |
/* if w is not a multiple of 16 */
|
607 |
for (; (i < w) ; i++)
|
608 |
{ |
609 |
dst[i] = src[i]; |
610 |
} |
611 |
} |
612 |
|
613 |
/* next one assumes that ((line_size % 16) == 0) */
|
614 |
void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) |
615 |
{ |
616 |
POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1);
|
617 |
register vector unsigned char pixelsv1, pixelsv2; |
618 |
register vector unsigned char pixelsv1B, pixelsv2B; |
619 |
register vector unsigned char pixelsv1C, pixelsv2C; |
620 |
register vector unsigned char pixelsv1D, pixelsv2D; |
621 |
|
622 |
register vector unsigned char perm = vec_lvsl(0, pixels); |
623 |
int i;
|
624 |
register int line_size_2 = line_size << 1; |
625 |
register int line_size_3 = line_size + line_size_2; |
626 |
register int line_size_4 = line_size << 2; |
627 |
|
628 |
POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1);
|
629 |
// hand-unrolling the loop by 4 gains about 15%
|
630 |
// mininum execution time goes from 74 to 60 cycles
|
631 |
// it's faster than -funroll-loops, but using
|
632 |
// -funroll-loops w/ this is bad - 74 cycles again.
|
633 |
// all this is on a 7450, tuning for the 7450
|
634 |
#if 0
|
635 |
for(i=0; i<h; i++) {
|
636 |
pixelsv1 = vec_ld(0, (unsigned char*)pixels);
|
637 |
pixelsv2 = vec_ld(16, (unsigned char*)pixels);
|
638 |
vec_st(vec_perm(pixelsv1, pixelsv2, perm),
|
639 |
0, (unsigned char*)block);
|
640 |
pixels+=line_size;
|
641 |
block +=line_size;
|
642 |
}
|
643 |
#else
|
644 |
for(i=0; i<h; i+=4) { |
645 |
pixelsv1 = vec_ld(0, (unsigned char*)pixels); |
646 |
pixelsv2 = vec_ld(15, (unsigned char*)pixels); |
647 |
pixelsv1B = vec_ld(line_size, (unsigned char*)pixels); |
648 |
pixelsv2B = vec_ld(15 + line_size, (unsigned char*)pixels); |
649 |
pixelsv1C = vec_ld(line_size_2, (unsigned char*)pixels); |
650 |
pixelsv2C = vec_ld(15 + line_size_2, (unsigned char*)pixels); |
651 |
pixelsv1D = vec_ld(line_size_3, (unsigned char*)pixels); |
652 |
pixelsv2D = vec_ld(15 + line_size_3, (unsigned char*)pixels); |
653 |
vec_st(vec_perm(pixelsv1, pixelsv2, perm), |
654 |
0, (unsigned char*)block); |
655 |
vec_st(vec_perm(pixelsv1B, pixelsv2B, perm), |
656 |
line_size, (unsigned char*)block); |
657 |
vec_st(vec_perm(pixelsv1C, pixelsv2C, perm), |
658 |
line_size_2, (unsigned char*)block); |
659 |
vec_st(vec_perm(pixelsv1D, pixelsv2D, perm), |
660 |
line_size_3, (unsigned char*)block); |
661 |
pixels+=line_size_4; |
662 |
block +=line_size_4; |
663 |
} |
664 |
#endif
|
665 |
POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1);
|
666 |
} |
667 |
|
668 |
/* next one assumes that ((line_size % 16) == 0) */
|
669 |
#define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) ) |
670 |
void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) |
671 |
{ |
672 |
POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1);
|
673 |
register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv; |
674 |
register vector unsigned char perm = vec_lvsl(0, pixels); |
675 |
int i;
|
676 |
|
677 |
POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1);
|
678 |
|
679 |
for(i=0; i<h; i++) { |
680 |
pixelsv1 = vec_ld(0, (unsigned char*)pixels); |
681 |
pixelsv2 = vec_ld(16, (unsigned char*)pixels); |
682 |
blockv = vec_ld(0, block);
|
683 |
pixelsv = vec_perm(pixelsv1, pixelsv2, perm); |
684 |
blockv = vec_avg(blockv,pixelsv); |
685 |
vec_st(blockv, 0, (unsigned char*)block); |
686 |
pixels+=line_size; |
687 |
block +=line_size; |
688 |
} |
689 |
|
690 |
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1);
|
691 |
} |
692 |
|
693 |
/* next one assumes that ((line_size % 8) == 0) */
|
694 |
void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) |
695 |
{ |
696 |
POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1);
|
697 |
register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv; |
698 |
int i;
|
699 |
|
700 |
POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
|
701 |
|
702 |
for (i = 0; i < h; i++) { |
703 |
/*
|
704 |
block is 8 bytes-aligned, so we're either in the
|
705 |
left block (16 bytes-aligned) or in the right block (not)
|
706 |
*/
|
707 |
int rightside = ((unsigned long)block & 0x0000000F); |
708 |
|
709 |
blockv = vec_ld(0, block);
|
710 |
pixelsv1 = vec_ld(0, (unsigned char*)pixels); |
711 |
pixelsv2 = vec_ld(16, (unsigned char*)pixels); |
712 |
pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
|
713 |
|
714 |
if (rightside)
|
715 |
{ |
716 |
pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1)); |
717 |
} |
718 |
else
|
719 |
{ |
720 |
pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3)); |
721 |
} |
722 |
|
723 |
blockv = vec_avg(blockv, pixelsv); |
724 |
|
725 |
vec_st(blockv, 0, block);
|
726 |
|
727 |
pixels += line_size; |
728 |
block += line_size; |
729 |
} |
730 |
|
731 |
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1);
|
732 |
} |
733 |
|
734 |
/* next one assumes that ((line_size % 8) == 0) */
|
735 |
void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) |
736 |
{ |
737 |
POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
|
738 |
register int i; |
739 |
register vector unsigned char |
740 |
pixelsv1, pixelsv2, |
741 |
pixelsavg; |
742 |
register vector unsigned char |
743 |
blockv, temp1, temp2; |
744 |
register vector unsigned short |
745 |
pixelssum1, pixelssum2, temp3; |
746 |
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); |
747 |
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); |
748 |
|
749 |
temp1 = vec_ld(0, pixels);
|
750 |
temp2 = vec_ld(16, pixels);
|
751 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
752 |
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) |
753 |
{ |
754 |
pixelsv2 = temp2; |
755 |
} |
756 |
else
|
757 |
{ |
758 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
759 |
} |
760 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
761 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
762 |
pixelssum1 = vec_add((vector unsigned short)pixelsv1, |
763 |
(vector unsigned short)pixelsv2); |
764 |
pixelssum1 = vec_add(pixelssum1, vctwo); |
765 |
|
766 |
POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1);
|
767 |
for (i = 0; i < h ; i++) { |
768 |
int rightside = ((unsigned long)block & 0x0000000F); |
769 |
blockv = vec_ld(0, block);
|
770 |
|
771 |
temp1 = vec_ld(line_size, pixels); |
772 |
temp2 = vec_ld(line_size + 16, pixels);
|
773 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); |
774 |
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) |
775 |
{ |
776 |
pixelsv2 = temp2; |
777 |
} |
778 |
else
|
779 |
{ |
780 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
781 |
} |
782 |
|
783 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
784 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
785 |
pixelssum2 = vec_add((vector unsigned short)pixelsv1, |
786 |
(vector unsigned short)pixelsv2); |
787 |
temp3 = vec_add(pixelssum1, pixelssum2); |
788 |
temp3 = vec_sra(temp3, vctwo); |
789 |
pixelssum1 = vec_add(pixelssum2, vctwo); |
790 |
pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); |
791 |
|
792 |
if (rightside)
|
793 |
{ |
794 |
blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); |
795 |
} |
796 |
else
|
797 |
{ |
798 |
blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); |
799 |
} |
800 |
|
801 |
vec_st(blockv, 0, block);
|
802 |
|
803 |
block += line_size; |
804 |
pixels += line_size; |
805 |
} |
806 |
|
807 |
POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1);
|
808 |
} |
809 |
|
810 |
/* next one assumes that ((line_size % 8) == 0) */
|
811 |
void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) |
812 |
{ |
813 |
POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
|
814 |
register int i; |
815 |
register vector unsigned char |
816 |
pixelsv1, pixelsv2, |
817 |
pixelsavg; |
818 |
register vector unsigned char |
819 |
blockv, temp1, temp2; |
820 |
register vector unsigned short |
821 |
pixelssum1, pixelssum2, temp3; |
822 |
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); |
823 |
register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1); |
824 |
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); |
825 |
|
826 |
temp1 = vec_ld(0, pixels);
|
827 |
temp2 = vec_ld(16, pixels);
|
828 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
829 |
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) |
830 |
{ |
831 |
pixelsv2 = temp2; |
832 |
} |
833 |
else
|
834 |
{ |
835 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
836 |
} |
837 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
838 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
839 |
pixelssum1 = vec_add((vector unsigned short)pixelsv1, |
840 |
(vector unsigned short)pixelsv2); |
841 |
pixelssum1 = vec_add(pixelssum1, vcone); |
842 |
|
843 |
POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
|
844 |
for (i = 0; i < h ; i++) { |
845 |
int rightside = ((unsigned long)block & 0x0000000F); |
846 |
blockv = vec_ld(0, block);
|
847 |
|
848 |
temp1 = vec_ld(line_size, pixels); |
849 |
temp2 = vec_ld(line_size + 16, pixels);
|
850 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); |
851 |
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) |
852 |
{ |
853 |
pixelsv2 = temp2; |
854 |
} |
855 |
else
|
856 |
{ |
857 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
858 |
} |
859 |
|
860 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
861 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
862 |
pixelssum2 = vec_add((vector unsigned short)pixelsv1, |
863 |
(vector unsigned short)pixelsv2); |
864 |
temp3 = vec_add(pixelssum1, pixelssum2); |
865 |
temp3 = vec_sra(temp3, vctwo); |
866 |
pixelssum1 = vec_add(pixelssum2, vcone); |
867 |
pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); |
868 |
|
869 |
if (rightside)
|
870 |
{ |
871 |
blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); |
872 |
} |
873 |
else
|
874 |
{ |
875 |
blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); |
876 |
} |
877 |
|
878 |
vec_st(blockv, 0, block);
|
879 |
|
880 |
block += line_size; |
881 |
pixels += line_size; |
882 |
} |
883 |
|
884 |
POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
|
885 |
} |
886 |
|
887 |
/* next one assumes that ((line_size % 16) == 0) */
|
888 |
void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) |
889 |
{ |
890 |
POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1);
|
891 |
register int i; |
892 |
register vector unsigned char |
893 |
pixelsv1, pixelsv2, pixelsv3, pixelsv4; |
894 |
register vector unsigned char |
895 |
blockv, temp1, temp2; |
896 |
register vector unsigned short |
897 |
pixelssum1, pixelssum2, temp3, |
898 |
pixelssum3, pixelssum4, temp4; |
899 |
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); |
900 |
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); |
901 |
|
902 |
POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1);
|
903 |
|
904 |
temp1 = vec_ld(0, pixels);
|
905 |
temp2 = vec_ld(16, pixels);
|
906 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
907 |
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) |
908 |
{ |
909 |
pixelsv2 = temp2; |
910 |
} |
911 |
else
|
912 |
{ |
913 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
914 |
} |
915 |
pixelsv3 = vec_mergel(vczero, pixelsv1); |
916 |
pixelsv4 = vec_mergel(vczero, pixelsv2); |
917 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
918 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
919 |
pixelssum3 = vec_add((vector unsigned short)pixelsv3, |
920 |
(vector unsigned short)pixelsv4); |
921 |
pixelssum3 = vec_add(pixelssum3, vctwo); |
922 |
pixelssum1 = vec_add((vector unsigned short)pixelsv1, |
923 |
(vector unsigned short)pixelsv2); |
924 |
pixelssum1 = vec_add(pixelssum1, vctwo); |
925 |
|
926 |
for (i = 0; i < h ; i++) { |
927 |
blockv = vec_ld(0, block);
|
928 |
|
929 |
temp1 = vec_ld(line_size, pixels); |
930 |
temp2 = vec_ld(line_size + 16, pixels);
|
931 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); |
932 |
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) |
933 |
{ |
934 |
pixelsv2 = temp2; |
935 |
} |
936 |
else
|
937 |
{ |
938 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
939 |
} |
940 |
|
941 |
pixelsv3 = vec_mergel(vczero, pixelsv1); |
942 |
pixelsv4 = vec_mergel(vczero, pixelsv2); |
943 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
944 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
945 |
|
946 |
pixelssum4 = vec_add((vector unsigned short)pixelsv3, |
947 |
(vector unsigned short)pixelsv4); |
948 |
pixelssum2 = vec_add((vector unsigned short)pixelsv1, |
949 |
(vector unsigned short)pixelsv2); |
950 |
temp4 = vec_add(pixelssum3, pixelssum4); |
951 |
temp4 = vec_sra(temp4, vctwo); |
952 |
temp3 = vec_add(pixelssum1, pixelssum2); |
953 |
temp3 = vec_sra(temp3, vctwo); |
954 |
|
955 |
pixelssum3 = vec_add(pixelssum4, vctwo); |
956 |
pixelssum1 = vec_add(pixelssum2, vctwo); |
957 |
|
958 |
blockv = vec_packsu(temp3, temp4); |
959 |
|
960 |
vec_st(blockv, 0, block);
|
961 |
|
962 |
block += line_size; |
963 |
pixels += line_size; |
964 |
} |
965 |
|
966 |
POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1);
|
967 |
} |
968 |
|
969 |
/* next one assumes that ((line_size % 16) == 0) */
|
970 |
void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h) |
971 |
{ |
972 |
POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
973 |
register int i; |
974 |
register vector unsigned char |
975 |
pixelsv1, pixelsv2, pixelsv3, pixelsv4; |
976 |
register vector unsigned char |
977 |
blockv, temp1, temp2; |
978 |
register vector unsigned short |
979 |
pixelssum1, pixelssum2, temp3, |
980 |
pixelssum3, pixelssum4, temp4; |
981 |
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); |
982 |
register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1); |
983 |
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2); |
984 |
|
985 |
POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
986 |
|
987 |
temp1 = vec_ld(0, pixels);
|
988 |
temp2 = vec_ld(16, pixels);
|
989 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
990 |
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) |
991 |
{ |
992 |
pixelsv2 = temp2; |
993 |
} |
994 |
else
|
995 |
{ |
996 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
997 |
} |
998 |
pixelsv3 = vec_mergel(vczero, pixelsv1); |
999 |
pixelsv4 = vec_mergel(vczero, pixelsv2); |
1000 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
1001 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
1002 |
pixelssum3 = vec_add((vector unsigned short)pixelsv3, |
1003 |
(vector unsigned short)pixelsv4); |
1004 |
pixelssum3 = vec_add(pixelssum3, vcone); |
1005 |
pixelssum1 = vec_add((vector unsigned short)pixelsv1, |
1006 |
(vector unsigned short)pixelsv2); |
1007 |
pixelssum1 = vec_add(pixelssum1, vcone); |
1008 |
|
1009 |
for (i = 0; i < h ; i++) { |
1010 |
blockv = vec_ld(0, block);
|
1011 |
|
1012 |
temp1 = vec_ld(line_size, pixels); |
1013 |
temp2 = vec_ld(line_size + 16, pixels);
|
1014 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); |
1015 |
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) |
1016 |
{ |
1017 |
pixelsv2 = temp2; |
1018 |
} |
1019 |
else
|
1020 |
{ |
1021 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
1022 |
} |
1023 |
|
1024 |
pixelsv3 = vec_mergel(vczero, pixelsv1); |
1025 |
pixelsv4 = vec_mergel(vczero, pixelsv2); |
1026 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
1027 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
1028 |
|
1029 |
pixelssum4 = vec_add((vector unsigned short)pixelsv3, |
1030 |
(vector unsigned short)pixelsv4); |
1031 |
pixelssum2 = vec_add((vector unsigned short)pixelsv1, |
1032 |
(vector unsigned short)pixelsv2); |
1033 |
temp4 = vec_add(pixelssum3, pixelssum4); |
1034 |
temp4 = vec_sra(temp4, vctwo); |
1035 |
temp3 = vec_add(pixelssum1, pixelssum2); |
1036 |
temp3 = vec_sra(temp3, vctwo); |
1037 |
|
1038 |
pixelssum3 = vec_add(pixelssum4, vcone); |
1039 |
pixelssum1 = vec_add(pixelssum2, vcone); |
1040 |
|
1041 |
blockv = vec_packsu(temp3, temp4); |
1042 |
|
1043 |
vec_st(blockv, 0, block);
|
1044 |
|
1045 |
block += line_size; |
1046 |
pixels += line_size; |
1047 |
} |
1048 |
|
1049 |
POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
1050 |
} |
1051 |
|
1052 |
int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){ |
1053 |
POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num, 1);
|
1054 |
int sum;
|
1055 |
register const vector unsigned char vzero = |
1056 |
(const vector unsigned char)vec_splat_u8(0); |
1057 |
register vector signed short temp0, temp1, temp2, temp3, temp4, |
1058 |
temp5, temp6, temp7; |
1059 |
POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1);
|
1060 |
{ |
1061 |
register const vector signed short vprod1 =(const vector signed short) |
1062 |
AVV( 1,-1, 1,-1, 1,-1, 1,-1); |
1063 |
register const vector signed short vprod2 =(const vector signed short) |
1064 |
AVV( 1, 1,-1,-1, 1, 1,-1,-1); |
1065 |
register const vector signed short vprod3 =(const vector signed short) |
1066 |
AVV( 1, 1, 1, 1,-1,-1,-1,-1); |
1067 |
register const vector unsigned char perm1 = (const vector unsigned char) |
1068 |
AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, |
1069 |
0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D); |
1070 |
register const vector unsigned char perm2 = (const vector unsigned char) |
1071 |
AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, |
1072 |
0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B); |
1073 |
register const vector unsigned char perm3 = (const vector unsigned char) |
1074 |
AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, |
1075 |
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07); |
1076 |
|
1077 |
#define ONEITERBUTTERFLY(i, res) \
|
1078 |
{ \ |
1079 |
register vector unsigned char src1, src2, srcO; \ |
1080 |
register vector unsigned char dst1, dst2, dstO; \ |
1081 |
register vector signed short srcV, dstV; \ |
1082 |
register vector signed short but0, but1, but2, op1, op2, op3; \ |
1083 |
src1 = vec_ld(stride * i, src); \ |
1084 |
src2 = vec_ld((stride * i) + 15, src); \
|
1085 |
srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ |
1086 |
dst1 = vec_ld(stride * i, dst); \ |
1087 |
dst2 = vec_ld((stride * i) + 15, dst); \
|
1088 |
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ |
1089 |
/* promote the unsigned chars to signed shorts */ \
|
1090 |
/* we're in the 8x8 function, we only care for the first 8 */ \
|
1091 |
srcV = \ |
1092 |
(vector signed short)vec_mergeh((vector signed char)vzero, \ |
1093 |
(vector signed char)srcO); \ |
1094 |
dstV = \ |
1095 |
(vector signed short)vec_mergeh((vector signed char)vzero, \ |
1096 |
(vector signed char)dstO); \ |
1097 |
/* subtractions inside the first butterfly */ \
|
1098 |
but0 = vec_sub(srcV, dstV); \ |
1099 |
op1 = vec_perm(but0, but0, perm1); \ |
1100 |
but1 = vec_mladd(but0, vprod1, op1); \ |
1101 |
op2 = vec_perm(but1, but1, perm2); \ |
1102 |
but2 = vec_mladd(but1, vprod2, op2); \ |
1103 |
op3 = vec_perm(but2, but2, perm3); \ |
1104 |
res = vec_mladd(but2, vprod3, op3); \ |
1105 |
} |
1106 |
ONEITERBUTTERFLY(0, temp0);
|
1107 |
ONEITERBUTTERFLY(1, temp1);
|
1108 |
ONEITERBUTTERFLY(2, temp2);
|
1109 |
ONEITERBUTTERFLY(3, temp3);
|
1110 |
ONEITERBUTTERFLY(4, temp4);
|
1111 |
ONEITERBUTTERFLY(5, temp5);
|
1112 |
ONEITERBUTTERFLY(6, temp6);
|
1113 |
ONEITERBUTTERFLY(7, temp7);
|
1114 |
} |
1115 |
#undef ONEITERBUTTERFLY
|
1116 |
{ |
1117 |
register vector signed int vsum; |
1118 |
register vector signed short line0 = vec_add(temp0, temp1); |
1119 |
register vector signed short line1 = vec_sub(temp0, temp1); |
1120 |
register vector signed short line2 = vec_add(temp2, temp3); |
1121 |
register vector signed short line3 = vec_sub(temp2, temp3); |
1122 |
register vector signed short line4 = vec_add(temp4, temp5); |
1123 |
register vector signed short line5 = vec_sub(temp4, temp5); |
1124 |
register vector signed short line6 = vec_add(temp6, temp7); |
1125 |
register vector signed short line7 = vec_sub(temp6, temp7); |
1126 |
|
1127 |
register vector signed short line0B = vec_add(line0, line2); |
1128 |
register vector signed short line2B = vec_sub(line0, line2); |
1129 |
register vector signed short line1B = vec_add(line1, line3); |
1130 |
register vector signed short line3B = vec_sub(line1, line3); |
1131 |
register vector signed short line4B = vec_add(line4, line6); |
1132 |
register vector signed short line6B = vec_sub(line4, line6); |
1133 |
register vector signed short line5B = vec_add(line5, line7); |
1134 |
register vector signed short line7B = vec_sub(line5, line7); |
1135 |
|
1136 |
register vector signed short line0C = vec_add(line0B, line4B); |
1137 |
register vector signed short line4C = vec_sub(line0B, line4B); |
1138 |
register vector signed short line1C = vec_add(line1B, line5B); |
1139 |
register vector signed short line5C = vec_sub(line1B, line5B); |
1140 |
register vector signed short line2C = vec_add(line2B, line6B); |
1141 |
register vector signed short line6C = vec_sub(line2B, line6B); |
1142 |
register vector signed short line3C = vec_add(line3B, line7B); |
1143 |
register vector signed short line7C = vec_sub(line3B, line7B); |
1144 |
|
1145 |
vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
|
1146 |
vsum = vec_sum4s(vec_abs(line1C), vsum); |
1147 |
vsum = vec_sum4s(vec_abs(line2C), vsum); |
1148 |
vsum = vec_sum4s(vec_abs(line3C), vsum); |
1149 |
vsum = vec_sum4s(vec_abs(line4C), vsum); |
1150 |
vsum = vec_sum4s(vec_abs(line5C), vsum); |
1151 |
vsum = vec_sum4s(vec_abs(line6C), vsum); |
1152 |
vsum = vec_sum4s(vec_abs(line7C), vsum); |
1153 |
vsum = vec_sums(vsum, (vector signed int)vzero); |
1154 |
vsum = vec_splat(vsum, 3);
|
1155 |
vec_ste(vsum, 0, &sum);
|
1156 |
} |
1157 |
POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
|
1158 |
return sum;
|
1159 |
} |
1160 |
|
1161 |
/*
|
1162 |
16x8 works with 16 elements ; it allows to avoid replicating
|
1163 |
loads, and give the compiler more rooms for scheduling.
|
1164 |
It's only used from inside hadamard8_diff16_altivec.
|
1165 |
|
1166 |
Unfortunately, it seems gcc-3.3 is a bit dumb, and
|
1167 |
the compiled code has a LOT of spill code, it seems
|
1168 |
gcc (unlike xlc) cannot keep everything in registers
|
1169 |
by itself. The following code include hand-made
|
1170 |
registers allocation. It's not clean, but on
|
1171 |
a 7450 the resulting code is much faster (best case
|
1172 |
fall from 700+ cycles to 550).
|
1173 |
|
1174 |
xlc doesn't add spill code, but it doesn't know how to
|
1175 |
schedule for the 7450, and its code isn't much faster than
|
1176 |
gcc-3.3 on the 7450 (but uses 25% less instructions...)
|
1177 |
|
1178 |
On the 970, the hand-made RA is still a win (around 690
|
1179 |
vs. around 780), but xlc goes to around 660 on the
|
1180 |
regular C code...
|
1181 |
*/
|
1182 |
|
1183 |
static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) { |
1184 |
int sum;
|
1185 |
register vector signed short |
1186 |
temp0 REG_v(v0), |
1187 |
temp1 REG_v(v1), |
1188 |
temp2 REG_v(v2), |
1189 |
temp3 REG_v(v3), |
1190 |
temp4 REG_v(v4), |
1191 |
temp5 REG_v(v5), |
1192 |
temp6 REG_v(v6), |
1193 |
temp7 REG_v(v7); |
1194 |
register vector signed short |
1195 |
temp0S REG_v(v8), |
1196 |
temp1S REG_v(v9), |
1197 |
temp2S REG_v(v10), |
1198 |
temp3S REG_v(v11), |
1199 |
temp4S REG_v(v12), |
1200 |
temp5S REG_v(v13), |
1201 |
temp6S REG_v(v14), |
1202 |
temp7S REG_v(v15); |
1203 |
register const vector unsigned char vzero REG_v(v31)= |
1204 |
(const vector unsigned char)vec_splat_u8(0); |
1205 |
{ |
1206 |
register const vector signed short vprod1 REG_v(v16)= |
1207 |
(const vector signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1); |
1208 |
register const vector signed short vprod2 REG_v(v17)= |
1209 |
(const vector signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1); |
1210 |
register const vector signed short vprod3 REG_v(v18)= |
1211 |
(const vector signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1); |
1212 |
register const vector unsigned char perm1 REG_v(v19)= |
1213 |
(const vector unsigned char) |
1214 |
AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05, |
1215 |
0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D); |
1216 |
register const vector unsigned char perm2 REG_v(v20)= |
1217 |
(const vector unsigned char) |
1218 |
AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, |
1219 |
0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B); |
1220 |
register const vector unsigned char perm3 REG_v(v21)= |
1221 |
(const vector unsigned char) |
1222 |
AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, |
1223 |
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07); |
1224 |
|
1225 |
#define ONEITERBUTTERFLY(i, res1, res2) \
|
1226 |
{ \ |
1227 |
register vector unsigned char src1 REG_v(v22), \ |
1228 |
src2 REG_v(v23), \ |
1229 |
dst1 REG_v(v24), \ |
1230 |
dst2 REG_v(v25), \ |
1231 |
srcO REG_v(v22), \ |
1232 |
dstO REG_v(v23); \ |
1233 |
\ |
1234 |
register vector signed short srcV REG_v(v24), \ |
1235 |
dstV REG_v(v25), \ |
1236 |
srcW REG_v(v26), \ |
1237 |
dstW REG_v(v27), \ |
1238 |
but0 REG_v(v28), \ |
1239 |
but0S REG_v(v29), \ |
1240 |
op1 REG_v(v30), \ |
1241 |
but1 REG_v(v22), \ |
1242 |
op1S REG_v(v23), \ |
1243 |
but1S REG_v(v24), \ |
1244 |
op2 REG_v(v25), \ |
1245 |
but2 REG_v(v26), \ |
1246 |
op2S REG_v(v27), \ |
1247 |
but2S REG_v(v28), \ |
1248 |
op3 REG_v(v29), \ |
1249 |
op3S REG_v(v30); \ |
1250 |
\ |
1251 |
src1 = vec_ld(stride * i, src); \ |
1252 |
src2 = vec_ld((stride * i) + 16, src); \
|
1253 |
srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \ |
1254 |
dst1 = vec_ld(stride * i, dst); \ |
1255 |
dst2 = vec_ld((stride * i) + 16, dst); \
|
1256 |
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \ |
1257 |
/* promote the unsigned chars to signed shorts */ \
|
1258 |
srcV = \ |
1259 |
(vector signed short)vec_mergeh((vector signed char)vzero, \ |
1260 |
(vector signed char)srcO); \ |
1261 |
dstV = \ |
1262 |
(vector signed short)vec_mergeh((vector signed char)vzero, \ |
1263 |
(vector signed char)dstO); \ |
1264 |
srcW = \ |
1265 |
(vector signed short)vec_mergel((vector signed char)vzero, \ |
1266 |
(vector signed char)srcO); \ |
1267 |
dstW = \ |
1268 |
(vector signed short)vec_mergel((vector signed char)vzero, \ |
1269 |
(vector signed char)dstO); \ |
1270 |
/* subtractions inside the first butterfly */ \
|
1271 |
but0 = vec_sub(srcV, dstV); \ |
1272 |
but0S = vec_sub(srcW, dstW); \ |
1273 |
op1 = vec_perm(but0, but0, perm1); \ |
1274 |
but1 = vec_mladd(but0, vprod1, op1); \ |
1275 |
op1S = vec_perm(but0S, but0S, perm1); \ |
1276 |
but1S = vec_mladd(but0S, vprod1, op1S); \ |
1277 |
op2 = vec_perm(but1, but1, perm2); \ |
1278 |
but2 = vec_mladd(but1, vprod2, op2); \ |
1279 |
op2S = vec_perm(but1S, but1S, perm2); \ |
1280 |
but2S = vec_mladd(but1S, vprod2, op2S); \ |
1281 |
op3 = vec_perm(but2, but2, perm3); \ |
1282 |
res1 = vec_mladd(but2, vprod3, op3); \ |
1283 |
op3S = vec_perm(but2S, but2S, perm3); \ |
1284 |
res2 = vec_mladd(but2S, vprod3, op3S); \ |
1285 |
} |
1286 |
ONEITERBUTTERFLY(0, temp0, temp0S);
|
1287 |
ONEITERBUTTERFLY(1, temp1, temp1S);
|
1288 |
ONEITERBUTTERFLY(2, temp2, temp2S);
|
1289 |
ONEITERBUTTERFLY(3, temp3, temp3S);
|
1290 |
ONEITERBUTTERFLY(4, temp4, temp4S);
|
1291 |
ONEITERBUTTERFLY(5, temp5, temp5S);
|
1292 |
ONEITERBUTTERFLY(6, temp6, temp6S);
|
1293 |
ONEITERBUTTERFLY(7, temp7, temp7S);
|
1294 |
} |
1295 |
#undef ONEITERBUTTERFLY
|
1296 |
{ |
1297 |
register vector signed int vsum; |
1298 |
register vector signed short line0S, line1S, line2S, line3S, line4S, |
1299 |
line5S, line6S, line7S, line0BS,line2BS, |
1300 |
line1BS,line3BS,line4BS,line6BS,line5BS, |
1301 |
line7BS,line0CS,line4CS,line1CS,line5CS, |
1302 |
line2CS,line6CS,line3CS,line7CS; |
1303 |
|
1304 |
register vector signed short line0 = vec_add(temp0, temp1); |
1305 |
register vector signed short line1 = vec_sub(temp0, temp1); |
1306 |
register vector signed short line2 = vec_add(temp2, temp3); |
1307 |
register vector signed short line3 = vec_sub(temp2, temp3); |
1308 |
register vector signed short line4 = vec_add(temp4, temp5); |
1309 |
register vector signed short line5 = vec_sub(temp4, temp5); |
1310 |
register vector signed short line6 = vec_add(temp6, temp7); |
1311 |
register vector signed short line7 = vec_sub(temp6, temp7); |
1312 |
|
1313 |
register vector signed short line0B = vec_add(line0, line2); |
1314 |
register vector signed short line2B = vec_sub(line0, line2); |
1315 |
register vector signed short line1B = vec_add(line1, line3); |
1316 |
register vector signed short line3B = vec_sub(line1, line3); |
1317 |
register vector signed short line4B = vec_add(line4, line6); |
1318 |
register vector signed short line6B = vec_sub(line4, line6); |
1319 |
register vector signed short line5B = vec_add(line5, line7); |
1320 |
register vector signed short line7B = vec_sub(line5, line7); |
1321 |
|
1322 |
register vector signed short line0C = vec_add(line0B, line4B); |
1323 |
register vector signed short line4C = vec_sub(line0B, line4B); |
1324 |
register vector signed short line1C = vec_add(line1B, line5B); |
1325 |
register vector signed short line5C = vec_sub(line1B, line5B); |
1326 |
register vector signed short line2C = vec_add(line2B, line6B); |
1327 |
register vector signed short line6C = vec_sub(line2B, line6B); |
1328 |
register vector signed short line3C = vec_add(line3B, line7B); |
1329 |
register vector signed short line7C = vec_sub(line3B, line7B); |
1330 |
|
1331 |
vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
|
1332 |
vsum = vec_sum4s(vec_abs(line1C), vsum); |
1333 |
vsum = vec_sum4s(vec_abs(line2C), vsum); |
1334 |
vsum = vec_sum4s(vec_abs(line3C), vsum); |
1335 |
vsum = vec_sum4s(vec_abs(line4C), vsum); |
1336 |
vsum = vec_sum4s(vec_abs(line5C), vsum); |
1337 |
vsum = vec_sum4s(vec_abs(line6C), vsum); |
1338 |
vsum = vec_sum4s(vec_abs(line7C), vsum); |
1339 |
|
1340 |
line0S = vec_add(temp0S, temp1S); |
1341 |
line1S = vec_sub(temp0S, temp1S); |
1342 |
line2S = vec_add(temp2S, temp3S); |
1343 |
line3S = vec_sub(temp2S, temp3S); |
1344 |
line4S = vec_add(temp4S, temp5S); |
1345 |
line5S = vec_sub(temp4S, temp5S); |
1346 |
line6S = vec_add(temp6S, temp7S); |
1347 |
line7S = vec_sub(temp6S, temp7S); |
1348 |
|
1349 |
line0BS = vec_add(line0S, line2S); |
1350 |
line2BS = vec_sub(line0S, line2S); |
1351 |
line1BS = vec_add(line1S, line3S); |
1352 |
line3BS = vec_sub(line1S, line3S); |
1353 |
line4BS = vec_add(line4S, line6S); |
1354 |
line6BS = vec_sub(line4S, line6S); |
1355 |
line5BS = vec_add(line5S, line7S); |
1356 |
line7BS = vec_sub(line5S, line7S); |
1357 |
|
1358 |
line0CS = vec_add(line0BS, line4BS); |
1359 |
line4CS = vec_sub(line0BS, line4BS); |
1360 |
line1CS = vec_add(line1BS, line5BS); |
1361 |
line5CS = vec_sub(line1BS, line5BS); |
1362 |
line2CS = vec_add(line2BS, line6BS); |
1363 |
line6CS = vec_sub(line2BS, line6BS); |
1364 |
line3CS = vec_add(line3BS, line7BS); |
1365 |
line7CS = vec_sub(line3BS, line7BS); |
1366 |
|
1367 |
vsum = vec_sum4s(vec_abs(line0CS), vsum); |
1368 |
vsum = vec_sum4s(vec_abs(line1CS), vsum); |
1369 |
vsum = vec_sum4s(vec_abs(line2CS), vsum); |
1370 |
vsum = vec_sum4s(vec_abs(line3CS), vsum); |
1371 |
vsum = vec_sum4s(vec_abs(line4CS), vsum); |
1372 |
vsum = vec_sum4s(vec_abs(line5CS), vsum); |
1373 |
vsum = vec_sum4s(vec_abs(line6CS), vsum); |
1374 |
vsum = vec_sum4s(vec_abs(line7CS), vsum); |
1375 |
vsum = vec_sums(vsum, (vector signed int)vzero); |
1376 |
vsum = vec_splat(vsum, 3);
|
1377 |
vec_ste(vsum, 0, &sum);
|
1378 |
} |
1379 |
return sum;
|
1380 |
} |
1381 |
|
1382 |
int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){ |
1383 |
POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1);
|
1384 |
int score;
|
1385 |
POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1);
|
1386 |
score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
|
1387 |
if (h==16) { |
1388 |
dst += 8*stride;
|
1389 |
src += 8*stride;
|
1390 |
score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
|
1391 |
} |
1392 |
POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
|
1393 |
return score;
|
1394 |
} |
1395 |
|
1396 |
static void vorbis_inverse_coupling_altivec(float *mag, float *ang, |
1397 |
int blocksize)
|
1398 |
{ |
1399 |
int i;
|
1400 |
vector float m, a;
|
1401 |
vector bool int t0, t1; |
1402 |
const vector unsigned int v_31 = //XXX |
1403 |
vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1)); |
1404 |
for(i=0; i<blocksize; i+=4) { |
1405 |
m = vec_ld(0, mag+i);
|
1406 |
a = vec_ld(0, ang+i);
|
1407 |
t0 = vec_cmple(m, (vector float)vec_splat_u32(0)); |
1408 |
t1 = vec_cmple(a, (vector float)vec_splat_u32(0)); |
1409 |
a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31)); |
1410 |
t0 = (vector bool int)vec_and(a, t1); |
1411 |
t1 = (vector bool int)vec_andc(a, t1); |
1412 |
a = vec_sub(m, (vector float)t1);
|
1413 |
m = vec_add(m, (vector float)t0);
|
1414 |
vec_stl(a, 0, ang+i);
|
1415 |
vec_stl(m, 0, mag+i);
|
1416 |
} |
1417 |
} |
1418 |
|
1419 |
/* next one assumes that ((line_size % 8) == 0) */
|
1420 |
void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h) |
1421 |
{ |
1422 |
POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1);
|
1423 |
register int i; |
1424 |
register vector unsigned char pixelsv1, pixelsv2, pixelsavg; |
1425 |
register vector unsigned char blockv, temp1, temp2, blocktemp; |
1426 |
register vector unsigned short pixelssum1, pixelssum2, temp3; |
1427 |
|
1428 |
register const vector unsigned char vczero = (const vector unsigned char) |
1429 |
vec_splat_u8(0);
|
1430 |
register const vector unsigned short vctwo = (const vector unsigned short) |
1431 |
vec_splat_u16(2);
|
1432 |
|
1433 |
temp1 = vec_ld(0, pixels);
|
1434 |
temp2 = vec_ld(16, pixels);
|
1435 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
1436 |
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) { |
1437 |
pixelsv2 = temp2; |
1438 |
} else {
|
1439 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
1440 |
} |
1441 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
1442 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
1443 |
pixelssum1 = vec_add((vector unsigned short)pixelsv1, |
1444 |
(vector unsigned short)pixelsv2); |
1445 |
pixelssum1 = vec_add(pixelssum1, vctwo); |
1446 |
|
1447 |
POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
|
1448 |
for (i = 0; i < h ; i++) { |
1449 |
int rightside = ((unsigned long)block & 0x0000000F); |
1450 |
blockv = vec_ld(0, block);
|
1451 |
|
1452 |
temp1 = vec_ld(line_size, pixels); |
1453 |
temp2 = vec_ld(line_size + 16, pixels);
|
1454 |
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels)); |
1455 |
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) |
1456 |
{ |
1457 |
pixelsv2 = temp2; |
1458 |
} else {
|
1459 |
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
1460 |
} |
1461 |
|
1462 |
pixelsv1 = vec_mergeh(vczero, pixelsv1); |
1463 |
pixelsv2 = vec_mergeh(vczero, pixelsv2); |
1464 |
pixelssum2 = vec_add((vector unsigned short)pixelsv1, |
1465 |
(vector unsigned short)pixelsv2); |
1466 |
temp3 = vec_add(pixelssum1, pixelssum2); |
1467 |
temp3 = vec_sra(temp3, vctwo); |
1468 |
pixelssum1 = vec_add(pixelssum2, vctwo); |
1469 |
pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero); |
1470 |
|
1471 |
if (rightside) {
|
1472 |
blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1)); |
1473 |
} else {
|
1474 |
blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3)); |
1475 |
} |
1476 |
|
1477 |
blockv = vec_avg(blocktemp, blockv); |
1478 |
vec_st(blockv, 0, block);
|
1479 |
|
1480 |
block += line_size; |
1481 |
pixels += line_size; |
1482 |
} |
1483 |
|
1484 |
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);
|
1485 |
} |
1486 |
|
1487 |
void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx)
|
1488 |
{ |
1489 |
c->pix_abs[0][1] = sad16_x2_altivec; |
1490 |
c->pix_abs[0][2] = sad16_y2_altivec; |
1491 |
c->pix_abs[0][3] = sad16_xy2_altivec; |
1492 |
c->pix_abs[0][0] = sad16_altivec; |
1493 |
c->pix_abs[1][0] = sad8_altivec; |
1494 |
c->sad[0]= sad16_altivec;
|
1495 |
c->sad[1]= sad8_altivec;
|
1496 |
c->pix_norm1 = pix_norm1_altivec; |
1497 |
c->sse[1]= sse8_altivec;
|
1498 |
c->sse[0]= sse16_altivec;
|
1499 |
c->pix_sum = pix_sum_altivec; |
1500 |
c->diff_pixels = diff_pixels_altivec; |
1501 |
c->get_pixels = get_pixels_altivec; |
1502 |
c->add_bytes= add_bytes_altivec; |
1503 |
c->put_pixels_tab[0][0] = put_pixels16_altivec; |
1504 |
/* the two functions do the same thing, so use the same code */
|
1505 |
c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec; |
1506 |
c->avg_pixels_tab[0][0] = avg_pixels16_altivec; |
1507 |
c->avg_pixels_tab[1][0] = avg_pixels8_altivec; |
1508 |
c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec; |
1509 |
c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec; |
1510 |
c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec; |
1511 |
c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec; |
1512 |
c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec; |
1513 |
|
1514 |
c->hadamard8_diff[0] = hadamard8_diff16_altivec;
|
1515 |
c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
|
1516 |
if (ENABLE_VORBIS_DECODER)
|
1517 |
c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec; |
1518 |
} |