Revision 402f9ad5
Changelog | ||
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77 | 77 |
- Wing Commander IV movies decoder added |
78 | 78 |
- movie source added |
79 | 79 |
- Bink version 'b' audio and video decoder |
80 |
- Bitmap Brothers JV playback system |
|
80 | 81 |
|
81 | 82 |
|
82 | 83 |
version 0.6: |
MAINTAINERS | ||
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143 | 143 |
interplayvideo.c Mike Melanson |
144 | 144 |
ivi* Kostya Shishkov |
145 | 145 |
jpeg_ls.c Kostya Shishkov |
146 |
jvdec.c Peter Ross |
|
146 | 147 |
kmvc.c Kostya Shishkov |
147 | 148 |
lcl*.c Roberto Togni, Reimar Doeffinger |
148 | 149 |
libgsm.c Michel Bardiaux |
... | ... | |
276 | 277 |
ipmovie.c Mike Melanson |
277 | 278 |
img2.c Michael Niedermayer |
278 | 279 |
iss.c Stefan Gehrer |
280 |
jvdec.c Peter Ross |
|
279 | 281 |
libnut.c Oded Shimon |
280 | 282 |
lmlm4.c Ivo van Poorten |
281 | 283 |
lxfdec.c Tomas Härdin |
doc/general.texi | ||
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62 | 62 |
@tab Used in some games from Bethesda Softworks. |
63 | 63 |
@item Bink @tab @tab X |
64 | 64 |
@tab Multimedia format used by many games. |
65 |
@item Bitmap Brothers JV @tab @tab X |
|
66 |
@tab Used in Z and Z95 games. |
|
65 | 67 |
@item Brute Force & Ignorance @tab @tab X |
66 | 68 |
@tab Used in the game Flash Traffic: City of Angels. |
67 | 69 |
@item Interplay C93 @tab @tab X |
... | ... | |
352 | 354 |
@item Bethesda VID video @tab @tab X |
353 | 355 |
@tab Used in some games from Bethesda Softworks. |
354 | 356 |
@item Bink Video @tab @tab X |
357 |
@item Bitmap Brothers JV video @tab @tab X |
|
355 | 358 |
@item Brute Force & Ignorance @tab @tab X |
356 | 359 |
@tab Used in the game Flash Traffic: City of Angels. |
357 | 360 |
@item C93 video @tab @tab X |
Also available in: Unified diff