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1
/*
2
 * The simplest AC-3 encoder
3
 * Copyright (c) 2000 Fabrice Bellard
4
 *
5
 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
8
 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
10
 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
21

    
22
/**
23
 * @file
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 * The simplest AC-3 encoder.
25
 */
26

    
27
//#define DEBUG
28

    
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#include "libavcore/audioconvert.h"
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#include "libavutil/crc.h"
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#include "avcodec.h"
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#include "put_bits.h"
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#include "ac3.h"
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#include "audioconvert.h"
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36

    
37
#define MDCT_NBITS 9
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#define MDCT_SAMPLES (1 << MDCT_NBITS)
39

    
40
/** Maximum number of exponent groups. +1 for separate DC exponent. */
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#define AC3_MAX_EXP_GROUPS 85
42

    
43
/** Scale a float value by 2^bits and convert to an integer. */
44
#define SCALE_FLOAT(a, bits) lrintf((a) * (float)(1 << (bits)))
45

    
46
/** Scale a float value by 2^15, convert to an integer, and clip to int16_t range. */
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#define FIX15(a) av_clip_int16(SCALE_FLOAT(a, 15))
48

    
49

    
50
/**
51
 * Compex number.
52
 * Used in fixed-point MDCT calculation.
53
 */
54
typedef struct IComplex {
55
    int16_t re,im;
56
} IComplex;
57

    
58
/**
59
 * AC-3 encoder private context.
60
 */
61
typedef struct AC3EncodeContext {
62
    PutBitContext pb;                       ///< bitstream writer context
63

    
64
    int bitstream_id;                       ///< bitstream id                           (bsid)
65
    int bitstream_mode;                     ///< bitstream mode                         (bsmod)
66

    
67
    int bit_rate;                           ///< target bit rate, in bits-per-second
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    int sample_rate;                        ///< sampling frequency, in Hz
69

    
70
    int frame_size_min;                     ///< minimum frame size in case rounding is necessary
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    int frame_size;                         ///< current frame size in bytes
72
    int frame_size_code;                    ///< frame size code                        (frmsizecod)
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    int bits_written;                       ///< bit count    (used to avg. bitrate)
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    int samples_written;                    ///< sample count (used to avg. bitrate)
75

    
76
    int fbw_channels;                       ///< number of full-bandwidth channels      (nfchans)
77
    int channels;                           ///< total number of channels               (nchans)
78
    int lfe_on;                             ///< indicates if there is an LFE channel   (lfeon)
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    int lfe_channel;                        ///< channel index of the LFE channel
80
    int channel_mode;                       ///< channel mode                           (acmod)
81
    const uint8_t *channel_map;             ///< channel map used to reorder channels
82

    
83
    int bandwidth_code[AC3_MAX_CHANNELS];   ///< bandwidth code (0 to 60)               (chbwcod)
84
    int nb_coefs[AC3_MAX_CHANNELS];
85

    
86
    /* bitrate allocation control */
87
    int slow_gain_code;                     ///< slow gain code                         (sgaincod)
88
    int slow_decay_code;                    ///< slow decay code                        (sdcycod)
89
    int fast_decay_code;                    ///< fast decay code                        (fdcycod)
90
    int db_per_bit_code;                    ///< dB/bit code                            (dbpbcod)
91
    int floor_code;                         ///< floor code                             (floorcod)
92
    AC3BitAllocParameters bit_alloc;        ///< bit allocation parameters
93
    int coarse_snr_offset;                  ///< coarse SNR offsets                     (csnroffst)
94
    int fast_gain_code[AC3_MAX_CHANNELS];   ///< fast gain codes (signal-to-mask ratio) (fgaincod)
95
    int fine_snr_offset[AC3_MAX_CHANNELS];  ///< fine SNR offsets                       (fsnroffst)
96

    
97
    /* mantissa encoding */
98
    int mant1_cnt, mant2_cnt, mant4_cnt;    ///< mantissa counts for bap=1,2,4
99
    uint16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; ///< mantissa pointers for bap=1,2,4
100

    
101
    int16_t last_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< last 256 samples from previous frame
102
} AC3EncodeContext;
103

    
104

    
105
/** MDCT and FFT tables */
106
static int16_t costab[64];
107
static int16_t sintab[64];
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static int16_t xcos1[128];
109
static int16_t xsin1[128];
110

    
111

    
112
/**
113
 * Adjust the frame size to make the average bit rate match the target bit rate.
114
 * This is only needed for 11025, 22050, and 44100 sample rates.
115
 */
116
static void adjust_frame_size(AC3EncodeContext *s)
117
{
118
    while (s->bits_written >= s->bit_rate && s->samples_written >= s->sample_rate) {
119
        s->bits_written    -= s->bit_rate;
120
        s->samples_written -= s->sample_rate;
121
    }
122
    s->frame_size = s->frame_size_min + 2 * (s->bits_written * s->sample_rate < s->samples_written * s->bit_rate);
123
    s->bits_written    += s->frame_size * 8;
124
    s->samples_written += AC3_FRAME_SIZE;
125
}
126

    
127

    
128
/**
129
 * Deinterleave input samples.
130
 * Channels are reordered from FFmpeg's default order to AC-3 order.
131
 */
132
static void deinterleave_input_samples(AC3EncodeContext *s,
133
                                       const int16_t *samples,
134
                                       int16_t planar_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE+AC3_FRAME_SIZE])
135
{
136
    int ch, i;
137

    
138
    /* deinterleave and remap input samples */
139
    for (ch = 0; ch < s->channels; ch++) {
140
        const int16_t *sptr;
141
        int sinc;
142

    
143
        /* copy last 256 samples of previous frame to the start of the current frame */
144
        memcpy(&planar_samples[ch][0], s->last_samples[ch],
145
               AC3_BLOCK_SIZE * sizeof(planar_samples[0][0]));
146

    
147
        /* deinterleave */
148
        sinc = s->channels;
149
        sptr = samples + s->channel_map[ch];
150
        for (i = AC3_BLOCK_SIZE; i < AC3_FRAME_SIZE+AC3_BLOCK_SIZE; i++) {
151
            planar_samples[ch][i] = *sptr;
152
            sptr += sinc;
153
        }
154

    
155
        /* save last 256 samples for next frame */
156
        memcpy(s->last_samples[ch], &planar_samples[ch][6* AC3_BLOCK_SIZE],
157
               AC3_BLOCK_SIZE * sizeof(planar_samples[0][0]));
158
    }
159
}
160

    
161

    
162
/**
163
 * Initialize FFT tables.
164
 * @param ln log2(FFT size)
165
 */
166
static av_cold void fft_init(int ln)
167
{
168
    int i, n, n2;
169
    float alpha;
170

    
171
    n  = 1 << ln;
172
    n2 = n >> 1;
173

    
174
    for (i = 0; i < n2; i++) {
175
        alpha     = 2.0 * M_PI * i / n;
176
        costab[i] = FIX15(cos(alpha));
177
        sintab[i] = FIX15(sin(alpha));
178
    }
179
}
180

    
181

    
182
/**
183
 * Initialize MDCT tables.
184
 * @param nbits log2(MDCT size)
185
 */
186
static av_cold void mdct_init(int nbits)
187
{
188
    int i, n, n4;
189

    
190
    n  = 1 << nbits;
191
    n4 = n >> 2;
192

    
193
    fft_init(nbits - 2);
194

    
195
    for (i = 0; i < n4; i++) {
196
        float alpha = 2.0 * M_PI * (i + 1.0 / 8.0) / n;
197
        xcos1[i] = FIX15(-cos(alpha));
198
        xsin1[i] = FIX15(-sin(alpha));
199
    }
200
}
201

    
202

    
203
/** Butterfly op */
204
#define BF(pre, pim, qre, qim, pre1, pim1, qre1, qim1)  \
205
{                                                       \
206
  int ax, ay, bx, by;                                   \
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  bx  = pre1;                                           \
208
  by  = pim1;                                           \
209
  ax  = qre1;                                           \
210
  ay  = qim1;                                           \
211
  pre = (bx + ax) >> 1;                                 \
212
  pim = (by + ay) >> 1;                                 \
213
  qre = (bx - ax) >> 1;                                 \
214
  qim = (by - ay) >> 1;                                 \
215
}
216

    
217

    
218
/** Complex multiply */
219
#define CMUL(pre, pim, are, aim, bre, bim)              \
220
{                                                       \
221
   pre = (MUL16(are, bre) - MUL16(aim, bim)) >> 15;     \
222
   pim = (MUL16(are, bim) + MUL16(bre, aim)) >> 15;     \
223
}
224

    
225

    
226
/**
227
 * Calculate a 2^n point complex FFT on 2^ln points.
228
 * @param z  complex input/output samples
229
 * @param ln log2(FFT size)
230
 */
231
static void fft(IComplex *z, int ln)
232
{
233
    int j, l, np, np2;
234
    int nblocks, nloops;
235
    register IComplex *p,*q;
236
    int tmp_re, tmp_im;
237

    
238
    np = 1 << ln;
239

    
240
    /* reverse */
241
    for (j = 0; j < np; j++) {
242
        int k = av_reverse[j] >> (8 - ln);
243
        if (k < j)
244
            FFSWAP(IComplex, z[k], z[j]);
245
    }
246

    
247
    /* pass 0 */
248

    
249
    p = &z[0];
250
    j = np >> 1;
251
    do {
252
        BF(p[0].re, p[0].im, p[1].re, p[1].im,
253
           p[0].re, p[0].im, p[1].re, p[1].im);
254
        p += 2;
255
    } while (--j);
256

    
257
    /* pass 1 */
258

    
259
    p = &z[0];
260
    j = np >> 2;
261
    do {
262
        BF(p[0].re, p[0].im, p[2].re,  p[2].im,
263
           p[0].re, p[0].im, p[2].re,  p[2].im);
264
        BF(p[1].re, p[1].im, p[3].re,  p[3].im,
265
           p[1].re, p[1].im, p[3].im, -p[3].re);
266
        p+=4;
267
    } while (--j);
268

    
269
    /* pass 2 .. ln-1 */
270

    
271
    nblocks = np >> 3;
272
    nloops  =  1 << 2;
273
    np2     = np >> 1;
274
    do {
275
        p = z;
276
        q = z + nloops;
277
        for (j = 0; j < nblocks; j++) {
278
            BF(p->re, p->im, q->re, q->im,
279
               p->re, p->im, q->re, q->im);
280
            p++;
281
            q++;
282
            for(l = nblocks; l < np2; l += nblocks) {
283
                CMUL(tmp_re, tmp_im, costab[l], -sintab[l], q->re, q->im);
284
                BF(p->re, p->im, q->re,  q->im,
285
                   p->re, p->im, tmp_re, tmp_im);
286
                p++;
287
                q++;
288
            }
289
            p += nloops;
290
            q += nloops;
291
        }
292
        nblocks = nblocks >> 1;
293
        nloops  = nloops  << 1;
294
    } while (nblocks);
295
}
296

    
297

    
298
/**
299
 * Calculate a 512-point MDCT
300
 * @param out 256 output frequency coefficients
301
 * @param in  512 windowed input audio samples
302
 */
303
static void mdct512(int32_t *out, int16_t *in)
304
{
305
    int i, re, im, re1, im1;
306
    int16_t rot[MDCT_SAMPLES];
307
    IComplex x[MDCT_SAMPLES/4];
308

    
309
    /* shift to simplify computations */
310
    for (i = 0; i < MDCT_SAMPLES/4; i++)
311
        rot[i] = -in[i + 3*MDCT_SAMPLES/4];
312
    for (;i < MDCT_SAMPLES; i++)
313
        rot[i] =  in[i -   MDCT_SAMPLES/4];
314

    
315
    /* pre rotation */
316
    for (i = 0; i < MDCT_SAMPLES/4; i++) {
317
        re =  ((int)rot[               2*i] - (int)rot[MDCT_SAMPLES  -1-2*i]) >> 1;
318
        im = -((int)rot[MDCT_SAMPLES/2+2*i] - (int)rot[MDCT_SAMPLES/2-1-2*i]) >> 1;
319
        CMUL(x[i].re, x[i].im, re, im, -xcos1[i], xsin1[i]);
320
    }
321

    
322
    fft(x, MDCT_NBITS - 2);
323

    
324
    /* post rotation */
325
    for (i = 0; i < MDCT_SAMPLES/4; i++) {
326
        re = x[i].re;
327
        im = x[i].im;
328
        CMUL(re1, im1, re, im, xsin1[i], xcos1[i]);
329
        out[                 2*i] = im1;
330
        out[MDCT_SAMPLES/2-1-2*i] = re1;
331
    }
332
}
333

    
334

    
335
/**
336
 * Apply KBD window to input samples prior to MDCT.
337
 */
338
static void apply_window(int16_t *output, const int16_t *input,
339
                         const int16_t *window, int n)
340
{
341
    int i;
342
    int n2 = n >> 1;
343

    
344
    for (i = 0; i < n2; i++) {
345
        output[i]     = MUL16(input[i],     window[i]) >> 15;
346
        output[n-i-1] = MUL16(input[n-i-1], window[i]) >> 15;
347
    }
348
}
349

    
350

    
351
/**
352
 * Calculate the log2() of the maximum absolute value in an array.
353
 * @param tab input array
354
 * @param n   number of values in the array
355
 * @return    log2(max(abs(tab[])))
356
 */
357
static int log2_tab(int16_t *tab, int n)
358
{
359
    int i, v;
360

    
361
    v = 0;
362
    for (i = 0; i < n; i++)
363
        v |= abs(tab[i]);
364

    
365
    return av_log2(v);
366
}
367

    
368

    
369
/**
370
 * Left-shift each value in an array by a specified amount.
371
 * @param tab    input array
372
 * @param n      number of values in the array
373
 * @param lshift left shift amount. a negative value means right shift.
374
 */
375
static void lshift_tab(int16_t *tab, int n, int lshift)
376
{
377
    int i;
378

    
379
    if (lshift > 0) {
380
        for(i = 0; i < n; i++)
381
            tab[i] <<= lshift;
382
    } else if (lshift < 0) {
383
        lshift = -lshift;
384
        for (i = 0; i < n; i++)
385
            tab[i] >>= lshift;
386
    }
387
}
388

    
389

    
390
/**
391
 * Normalize the input samples to use the maximum available precision.
392
 * This assumes signed 16-bit input samples. Exponents are reduced by 9 to
393
 * match the 24-bit internal precision for MDCT coefficients.
394
 *
395
 * @return exponent shift
396
 */
397
static int normalize_samples(AC3EncodeContext *s,
398
                             int16_t windowed_samples[AC3_WINDOW_SIZE])
399
{
400
    int v = 14 - log2_tab(windowed_samples, AC3_WINDOW_SIZE);
401
    v = FFMAX(0, v);
402
    lshift_tab(windowed_samples, AC3_WINDOW_SIZE, v);
403
    return v - 9;
404
}
405

    
406

    
407
/**
408
 * Apply the MDCT to input samples to generate frequency coefficients.
409
 * This applies the KBD window and normalizes the input to reduce precision
410
 * loss due to fixed-point calculations.
411
 */
412
static void apply_mdct(AC3EncodeContext *s,
413
                       int16_t planar_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE+AC3_FRAME_SIZE],
414
                       int8_t exp_shift[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
415
                       int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS])
416
{
417
    int blk, ch;
418
    int16_t windowed_samples[AC3_WINDOW_SIZE];
419

    
420
    for (ch = 0; ch < s->channels; ch++) {
421
        for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
422
            const int16_t *input_samples = &planar_samples[ch][blk * AC3_BLOCK_SIZE];
423

    
424
            apply_window(windowed_samples, input_samples, ff_ac3_window, AC3_WINDOW_SIZE);
425

    
426
            exp_shift[blk][ch] = normalize_samples(s, windowed_samples);
427

    
428
            mdct512(mdct_coef[blk][ch], windowed_samples);
429
        }
430
    }
431
}
432

    
433

    
434
/**
435
 * Extract exponents from the MDCT coefficients.
436
 * This takes into account the normalization that was done to the input samples
437
 * by adjusting the exponents by the exponent shift values.
438
 */
439
static void extract_exponents(AC3EncodeContext *s,
440
                              int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
441
                              int8_t exp_shift[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
442
                              uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS])
443
{
444
    int blk, ch, i;
445

    
446
    /* extract exponents */
447
    for (ch = 0; ch < s->channels; ch++) {
448
        for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
449
            /* compute "exponents". We take into account the normalization there */
450
            for (i = 0; i < AC3_MAX_COEFS; i++) {
451
                int e;
452
                int v = abs(mdct_coef[blk][ch][i]);
453
                if (v == 0)
454
                    e = 24;
455
                else {
456
                    e = 23 - av_log2(v) + exp_shift[blk][ch];
457
                    if (e >= 24) {
458
                        e = 24;
459
                        mdct_coef[blk][ch][i] = 0;
460
                    }
461
                }
462
                exp[blk][ch][i] = e;
463
            }
464
        }
465
    }
466
}
467

    
468

    
469
/**
470
 * Calculate the sum of absolute differences (SAD) between 2 sets of exponents.
471
 */
472
static int calc_exp_diff(uint8_t *exp1, uint8_t *exp2, int n)
473
{
474
    int sum, i;
475
    sum = 0;
476
    for (i = 0; i < n; i++)
477
        sum += abs(exp1[i] - exp2[i]);
478
    return sum;
479
}
480

    
481

    
482
/**
483
 * Exponent Difference Threshold.
484
 * New exponents are sent if their SAD exceed this number.
485
 */
486
#define EXP_DIFF_THRESHOLD 1000
487

    
488

    
489
/**
490
 * Calculate exponent strategies for all blocks in a single channel.
491
 */
492
static void compute_exp_strategy_ch(uint8_t *exp_strategy, uint8_t **exp)
493
{
494
    int blk, blk1;
495
    int exp_diff;
496

    
497
    /* estimate if the exponent variation & decide if they should be
498
       reused in the next frame */
499
    exp_strategy[0] = EXP_NEW;
500
    for (blk = 1; blk < AC3_MAX_BLOCKS; blk++) {
501
        exp_diff = calc_exp_diff(exp[blk], exp[blk-1], AC3_MAX_COEFS);
502
        if (exp_diff > EXP_DIFF_THRESHOLD)
503
            exp_strategy[blk] = EXP_NEW;
504
        else
505
            exp_strategy[blk] = EXP_REUSE;
506
    }
507

    
508
    /* now select the encoding strategy type : if exponents are often
509
       recoded, we use a coarse encoding */
510
    blk = 0;
511
    while (blk < AC3_MAX_BLOCKS) {
512
        blk1 = blk + 1;
513
        while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1] == EXP_REUSE)
514
            blk1++;
515
        switch (blk1 - blk) {
516
        case 1:  exp_strategy[blk] = EXP_D45; break;
517
        case 2:
518
        case 3:  exp_strategy[blk] = EXP_D25; break;
519
        default: exp_strategy[blk] = EXP_D15; break;
520
        }
521
        blk = blk1;
522
    }
523
}
524

    
525

    
526
/**
527
 * Calculate exponent strategies for all channels.
528
 * Array arrangement is reversed to simplify the per-channel calculation.
529
 */
530
static void compute_exp_strategy(AC3EncodeContext *s,
531
                                 uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
532
                                 uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS])
533
{
534
    uint8_t *exp1[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS];
535
    uint8_t exp_str1[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS];
536
    int ch, blk;
537

    
538
    for (ch = 0; ch < s->fbw_channels; ch++) {
539
        for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
540
            exp1[ch][blk]     = exp[blk][ch];
541
            exp_str1[ch][blk] = exp_strategy[blk][ch];
542
        }
543

    
544
        compute_exp_strategy_ch(exp_str1[ch], exp1[ch]);
545

    
546
        for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
547
            exp_strategy[blk][ch] = exp_str1[ch][blk];
548
    }
549
    if (s->lfe_on) {
550
        ch = s->lfe_channel;
551
        exp_strategy[0][ch] = EXP_D15;
552
        for (blk = 1; blk < 5; blk++)
553
            exp_strategy[blk][ch] = EXP_REUSE;
554
    }
555
}
556

    
557

    
558
/**
559
 * Set each encoded exponent in a block to the minimum of itself and the
560
 * exponent in the same frequency bin of a following block.
561
 * exp[i] = min(exp[i], exp1[i]
562
 */
563
static void exponent_min(uint8_t exp[AC3_MAX_COEFS], uint8_t exp1[AC3_MAX_COEFS], int n)
564
{
565
    int i;
566
    for (i = 0; i < n; i++) {
567
        if (exp1[i] < exp[i])
568
            exp[i] = exp1[i];
569
    }
570
}
571

    
572

    
573
/**
574
 * Update the exponents so that they are the ones the decoder will decode.
575
 */
576
static void encode_exponents_blk_ch(uint8_t encoded_exp[AC3_MAX_COEFS],
577
                                    uint8_t exp[AC3_MAX_COEFS],
578
                                    int nb_exps, int exp_strategy,
579
                                    uint8_t *num_exp_groups)
580
{
581
    int group_size, nb_groups, i, j, k, exp_min;
582
    uint8_t exp1[AC3_MAX_COEFS];
583

    
584
    group_size = exp_strategy + (exp_strategy == EXP_D45);
585
    *num_exp_groups = (nb_exps + (group_size * 3) - 4) / (3 * group_size);
586
    nb_groups = *num_exp_groups * 3;
587

    
588
    /* for each group, compute the minimum exponent */
589
    exp1[0] = exp[0]; /* DC exponent is handled separately */
590
    k = 1;
591
    for (i = 1; i <= nb_groups; i++) {
592
        exp_min = exp[k];
593
        assert(exp_min >= 0 && exp_min <= 24);
594
        for (j = 1; j < group_size; j++) {
595
            if (exp[k+j] < exp_min)
596
                exp_min = exp[k+j];
597
        }
598
        exp1[i] = exp_min;
599
        k += group_size;
600
    }
601

    
602
    /* constraint for DC exponent */
603
    if (exp1[0] > 15)
604
        exp1[0] = 15;
605

    
606
    /* decrease the delta between each groups to within 2 so that they can be
607
       differentially encoded */
608
    for (i = 1; i <= nb_groups; i++)
609
        exp1[i] = FFMIN(exp1[i], exp1[i-1] + 2);
610
    for (i = nb_groups-1; i >= 0; i--)
611
        exp1[i] = FFMIN(exp1[i], exp1[i+1] + 2);
612

    
613
    /* now we have the exponent values the decoder will see */
614
    encoded_exp[0] = exp1[0];
615
    k = 1;
616
    for (i = 1; i <= nb_groups; i++) {
617
        for (j = 0; j < group_size; j++)
618
            encoded_exp[k+j] = exp1[i];
619
        k += group_size;
620
    }
621
}
622

    
623

    
624
/**
625
 * Encode exponents from original extracted form to what the decoder will see.
626
 * This copies and groups exponents based on exponent strategy and reduces
627
 * deltas between adjacent exponent groups so that they can be differentially
628
 * encoded.
629
 */
630
static void encode_exponents(AC3EncodeContext *s,
631
                             uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
632
                             uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
633
                             uint8_t num_exp_groups[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
634
                             uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS])
635
{
636
    int blk, blk1, blk2, ch;
637

    
638
    for (ch = 0; ch < s->channels; ch++) {
639
        /* for the EXP_REUSE case we select the min of the exponents */
640
        blk = 0;
641
        while (blk < AC3_MAX_BLOCKS) {
642
            blk1 = blk + 1;
643
            while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1][ch] == EXP_REUSE) {
644
                exponent_min(exp[blk][ch], exp[blk1][ch], s->nb_coefs[ch]);
645
                blk1++;
646
            }
647
            encode_exponents_blk_ch(encoded_exp[blk][ch],
648
                                    exp[blk][ch], s->nb_coefs[ch],
649
                                    exp_strategy[blk][ch],
650
                                    &num_exp_groups[blk][ch]);
651
            /* copy encoded exponents for reuse case */
652
            for (blk2 = blk+1; blk2 < blk1; blk2++) {
653
                memcpy(encoded_exp[blk2][ch], encoded_exp[blk][ch],
654
                       s->nb_coefs[ch] * sizeof(uint8_t));
655
            }
656
            blk = blk1;
657
        }
658
    }
659
}
660

    
661

    
662
/**
663
 * Group exponents.
664
 * 3 delta-encoded exponents are in each 7-bit group. The number of groups
665
 * varies depending on exponent strategy and bandwidth.
666
 * @return bits needed to encode the exponents
667
 */
668
static int group_exponents(AC3EncodeContext *s,
669
                           uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
670
                           uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
671
                           uint8_t num_exp_groups[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
672
                           uint8_t grouped_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS])
673
{
674
    int blk, ch, i;
675
    int group_size, bit_count;
676
    uint8_t *p;
677
    int delta0, delta1, delta2;
678
    int exp0, exp1;
679

    
680
    bit_count = 0;
681
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
682
        for (ch = 0; ch < s->channels; ch++) {
683
            if (exp_strategy[blk][ch] == EXP_REUSE) {
684
                num_exp_groups[blk][ch] = 0;
685
                continue;
686
            }
687
            group_size = exp_strategy[blk][ch] + (exp_strategy[blk][ch] == EXP_D45);
688
            bit_count += 4 + (num_exp_groups[blk][ch] * 7);
689
            p = encoded_exp[blk][ch];
690

    
691
            /* DC exponent */
692
            exp1 = *p++;
693
            grouped_exp[blk][ch][0] = exp1;
694

    
695
            /* remaining exponents are delta encoded */
696
            for (i = 1; i <= num_exp_groups[blk][ch]; i++) {
697
                /* merge three delta in one code */
698
                exp0   = exp1;
699
                exp1   = p[0];
700
                p     += group_size;
701
                delta0 = exp1 - exp0 + 2;
702

    
703
                exp0   = exp1;
704
                exp1   = p[0];
705
                p     += group_size;
706
                delta1 = exp1 - exp0 + 2;
707

    
708
                exp0   = exp1;
709
                exp1   = p[0];
710
                p     += group_size;
711
                delta2 = exp1 - exp0 + 2;
712

    
713
                grouped_exp[blk][ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
714
            }
715
        }
716
    }
717

    
718
    return bit_count;
719
}
720

    
721

    
722
/**
723
 * Calculate final exponents from the supplied MDCT coefficients and exponent shift.
724
 * Extract exponents from MDCT coefficients, calculate exponent strategies,
725
 * and encode final exponents.
726
 * @return bits needed to encode the exponents
727
 */
728
static int process_exponents(AC3EncodeContext *s,
729
                             int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
730
                             int8_t exp_shift[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
731
                             uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
732
                             uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
733
                             uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
734
                             uint8_t num_exp_groups[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
735
                             uint8_t grouped_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS])
736
{
737
    extract_exponents(s, mdct_coef, exp_shift, exp);
738

    
739
    compute_exp_strategy(s, exp_strategy, exp);
740

    
741
    encode_exponents(s, exp, exp_strategy, num_exp_groups, encoded_exp);
742

    
743
    return group_exponents(s, encoded_exp, exp_strategy, num_exp_groups, grouped_exp);
744
}
745

    
746

    
747
/**
748
 * Initialize bit allocation.
749
 * Set default parameter codes and calculate parameter values.
750
 */
751
static void bit_alloc_init(AC3EncodeContext *s)
752
{
753
    int ch;
754

    
755
    /* init default parameters */
756
    s->slow_decay_code = 2;
757
    s->fast_decay_code = 1;
758
    s->slow_gain_code  = 1;
759
    s->db_per_bit_code = 2;
760
    s->floor_code      = 4;
761
    for (ch = 0; ch < s->channels; ch++)
762
        s->fast_gain_code[ch] = 4;
763

    
764
    /* initial snr offset */
765
    s->coarse_snr_offset = 40;
766

    
767
    /* compute real values */
768
    /* currently none of these values change during encoding, so we can just
769
       set them once at initialization */
770
    s->bit_alloc.slow_decay = ff_ac3_slow_decay_tab[s->slow_decay_code] >> s->bit_alloc.sr_shift;
771
    s->bit_alloc.fast_decay = ff_ac3_fast_decay_tab[s->fast_decay_code] >> s->bit_alloc.sr_shift;
772
    s->bit_alloc.slow_gain  = ff_ac3_slow_gain_tab[s->slow_gain_code];
773
    s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code];
774
    s->bit_alloc.floor      = ff_ac3_floor_tab[s->floor_code];
775
}
776

    
777

    
778
/**
779
 * Count the bits used to encode the frame, minus exponents and mantissas.
780
 * @return bit count
781
 */
782
static int count_frame_bits(AC3EncodeContext *s,
783
                            uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS])
784
{
785
    static const int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
786
    int blk, ch;
787
    int frame_bits;
788

    
789
    /* header size */
790
    frame_bits = 65;
791
    frame_bits += frame_bits_inc[s->channel_mode];
792

    
793
    /* audio blocks */
794
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
795
        frame_bits += s->fbw_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */
796
        if (s->channel_mode == AC3_CHMODE_STEREO) {
797
            frame_bits++; /* rematstr */
798
            if (!blk)
799
                frame_bits += 4;
800
        }
801
        frame_bits += 2 * s->fbw_channels; /* chexpstr[2] * c */
802
        if (s->lfe_on)
803
            frame_bits++; /* lfeexpstr */
804
        for (ch = 0; ch < s->fbw_channels; ch++) {
805
            if (exp_strategy[blk][ch] != EXP_REUSE)
806
                frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
807
        }
808
        frame_bits++; /* baie */
809
        frame_bits++; /* snr */
810
        frame_bits += 2; /* delta / skip */
811
    }
812
    frame_bits++; /* cplinu for block 0 */
813
    /* bit alloc info */
814
    /* sdcycod[2], fdcycod[2], sgaincod[2], dbpbcod[2], floorcod[3] */
815
    /* csnroffset[6] */
816
    /* (fsnoffset[4] + fgaincod[4]) * c */
817
    frame_bits += 2*4 + 3 + 6 + s->channels * (4 + 3);
818

    
819
    /* auxdatae, crcrsv */
820
    frame_bits += 2;
821

    
822
    /* CRC */
823
    frame_bits += 16;
824

    
825
    return frame_bits;
826
}
827

    
828

    
829
/**
830
 * Calculate the number of bits needed to encode a set of mantissas.
831
 */
832
static int compute_mantissa_size(AC3EncodeContext *s, uint8_t *m, int nb_coefs)
833
{
834
    int bits, mant, i;
835

    
836
    bits = 0;
837
    for (i = 0; i < nb_coefs; i++) {
838
        mant = m[i];
839
        switch (mant) {
840
        case 0:
841
            /* nothing */
842
            break;
843
        case 1:
844
            /* 3 mantissa in 5 bits */
845
            if (s->mant1_cnt == 0)
846
                bits += 5;
847
            if (++s->mant1_cnt == 3)
848
                s->mant1_cnt = 0;
849
            break;
850
        case 2:
851
            /* 3 mantissa in 7 bits */
852
            if (s->mant2_cnt == 0)
853
                bits += 7;
854
            if (++s->mant2_cnt == 3)
855
                s->mant2_cnt = 0;
856
            break;
857
        case 3:
858
            bits += 3;
859
            break;
860
        case 4:
861
            /* 2 mantissa in 7 bits */
862
            if (s->mant4_cnt == 0)
863
                bits += 7;
864
            if (++s->mant4_cnt == 2)
865
                s->mant4_cnt = 0;
866
            break;
867
        case 14:
868
            bits += 14;
869
            break;
870
        case 15:
871
            bits += 16;
872
            break;
873
        default:
874
            bits += mant - 1;
875
            break;
876
        }
877
    }
878
    return bits;
879
}
880

    
881

    
882
/**
883
 * Calculate masking curve based on the final exponents.
884
 * Also calculate the power spectral densities to use in future calculations.
885
 */
886
static void bit_alloc_masking(AC3EncodeContext *s,
887
                              uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
888
                              uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
889
                              int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
890
                              int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS])
891
{
892
    int blk, ch;
893
    int16_t band_psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
894

    
895
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
896
        for (ch = 0; ch < s->channels; ch++) {
897
            if(exp_strategy[blk][ch] == EXP_REUSE) {
898
                memcpy(psd[blk][ch],  psd[blk-1][ch],  AC3_MAX_COEFS*sizeof(psd[0][0][0]));
899
                memcpy(mask[blk][ch], mask[blk-1][ch], AC3_CRITICAL_BANDS*sizeof(mask[0][0][0]));
900
            } else {
901
                ff_ac3_bit_alloc_calc_psd(encoded_exp[blk][ch], 0,
902
                                          s->nb_coefs[ch],
903
                                          psd[blk][ch], band_psd[blk][ch]);
904
                ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, band_psd[blk][ch],
905
                                           0, s->nb_coefs[ch],
906
                                           ff_ac3_fast_gain_tab[s->fast_gain_code[ch]],
907
                                           ch == s->lfe_channel,
908
                                           DBA_NONE, 0, NULL, NULL, NULL,
909
                                           mask[blk][ch]);
910
            }
911
        }
912
    }
913
}
914

    
915

    
916
/**
917
 * Run the bit allocation with a given SNR offset.
918
 * This calculates the bit allocation pointers that will be used to determine
919
 * the quantization of each mantissa.
920
 * @return the number of remaining bits (positive or negative) if the given
921
 *         SNR offset is used to quantize the mantissas.
922
 */
923
static int bit_alloc(AC3EncodeContext *s,
924
                     int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS],
925
                     int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
926
                     uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
927
                     int frame_bits, int coarse_snr_offset, int fine_snr_offset)
928
{
929
    int blk, ch;
930
    int snr_offset;
931

    
932
    snr_offset = (((coarse_snr_offset - 15) << 4) + fine_snr_offset) << 2;
933

    
934
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
935
        s->mant1_cnt = 0;
936
        s->mant2_cnt = 0;
937
        s->mant4_cnt = 0;
938
        for (ch = 0; ch < s->channels; ch++) {
939
            ff_ac3_bit_alloc_calc_bap(mask[blk][ch], psd[blk][ch], 0,
940
                                      s->nb_coefs[ch], snr_offset,
941
                                      s->bit_alloc.floor, ff_ac3_bap_tab,
942
                                      bap[blk][ch]);
943
            frame_bits += compute_mantissa_size(s, bap[blk][ch], s->nb_coefs[ch]);
944
        }
945
    }
946
    return 8 * s->frame_size - frame_bits;
947
}
948

    
949

    
950
#define SNR_INC1 4
951

    
952
/**
953
 * Perform bit allocation search.
954
 * Finds the SNR offset value that maximizes quality and fits in the specified
955
 * frame size.  Output is the SNR offset and a set of bit allocation pointers
956
 * used to quantize the mantissas.
957
 */
958
static int compute_bit_allocation(AC3EncodeContext *s,
959
                                  uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
960
                                  uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
961
                                  uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
962
                                  int frame_bits)
963
{
964
    int ch;
965
    int coarse_snr_offset, fine_snr_offset;
966
    uint8_t bap1[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
967
    int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
968
    int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
969

    
970
    /* count frame bits other than exponents and mantissas */
971
    frame_bits += count_frame_bits(s, exp_strategy);
972

    
973
    /* calculate psd and masking curve before doing bit allocation */
974
    bit_alloc_masking(s, encoded_exp, exp_strategy, psd, mask);
975

    
976
    /* now the big work begins : do the bit allocation. Modify the snr
977
       offset until we can pack everything in the requested frame size */
978

    
979
    coarse_snr_offset = s->coarse_snr_offset;
980
    while (coarse_snr_offset >= 0 &&
981
           bit_alloc(s, mask, psd, bap, frame_bits, coarse_snr_offset, 0) < 0)
982
        coarse_snr_offset -= SNR_INC1;
983
    if (coarse_snr_offset < 0) {
984
        return AVERROR(EINVAL);
985
    }
986
    while (coarse_snr_offset + SNR_INC1 <= 63 &&
987
           bit_alloc(s, mask, psd, bap1, frame_bits,
988
                     coarse_snr_offset + SNR_INC1, 0) >= 0) {
989
        coarse_snr_offset += SNR_INC1;
990
        memcpy(bap, bap1, sizeof(bap1));
991
    }
992
    while (coarse_snr_offset + 1 <= 63 &&
993
           bit_alloc(s, mask, psd, bap1, frame_bits, coarse_snr_offset + 1, 0) >= 0) {
994
        coarse_snr_offset++;
995
        memcpy(bap, bap1, sizeof(bap1));
996
    }
997

    
998
    fine_snr_offset = 0;
999
    while (fine_snr_offset + SNR_INC1 <= 15 &&
1000
           bit_alloc(s, mask, psd, bap1, frame_bits,
1001
                     coarse_snr_offset, fine_snr_offset + SNR_INC1) >= 0) {
1002
        fine_snr_offset += SNR_INC1;
1003
        memcpy(bap, bap1, sizeof(bap1));
1004
    }
1005
    while (fine_snr_offset + 1 <= 15 &&
1006
           bit_alloc(s, mask, psd, bap1, frame_bits,
1007
                     coarse_snr_offset, fine_snr_offset + 1) >= 0) {
1008
        fine_snr_offset++;
1009
        memcpy(bap, bap1, sizeof(bap1));
1010
    }
1011

    
1012
    s->coarse_snr_offset = coarse_snr_offset;
1013
    for (ch = 0; ch < s->channels; ch++)
1014
        s->fine_snr_offset[ch] = fine_snr_offset;
1015

    
1016
    return 0;
1017
}
1018

    
1019

    
1020
/**
1021
 * Symmetric quantization on 'levels' levels.
1022
 */
1023
static inline int sym_quant(int c, int e, int levels)
1024
{
1025
    int v;
1026

    
1027
    if (c >= 0) {
1028
        v = (levels * (c << e)) >> 24;
1029
        v = (v + 1) >> 1;
1030
        v = (levels >> 1) + v;
1031
    } else {
1032
        v = (levels * ((-c) << e)) >> 24;
1033
        v = (v + 1) >> 1;
1034
        v = (levels >> 1) - v;
1035
    }
1036
    assert (v >= 0 && v < levels);
1037
    return v;
1038
}
1039

    
1040

    
1041
/**
1042
 * Asymmetric quantization on 2^qbits levels.
1043
 */
1044
static inline int asym_quant(int c, int e, int qbits)
1045
{
1046
    int lshift, m, v;
1047

    
1048
    lshift = e + qbits - 24;
1049
    if (lshift >= 0)
1050
        v = c << lshift;
1051
    else
1052
        v = c >> (-lshift);
1053
    /* rounding */
1054
    v = (v + 1) >> 1;
1055
    m = (1 << (qbits-1));
1056
    if (v >= m)
1057
        v = m - 1;
1058
    assert(v >= -m);
1059
    return v & ((1 << qbits)-1);
1060
}
1061

    
1062

    
1063
/**
1064
 * Quantize a set of mantissas for a single channel in a single block.
1065
 */
1066
static void quantize_mantissas_blk_ch(AC3EncodeContext *s,
1067
                                      int32_t *mdct_coef, int8_t exp_shift,
1068
                                      uint8_t *encoded_exp, uint8_t *bap,
1069
                                      uint16_t *qmant, int n)
1070
{
1071
    int i;
1072

    
1073
    for (i = 0; i < n; i++) {
1074
        int v;
1075
        int c = mdct_coef[i];
1076
        int e = encoded_exp[i] - exp_shift;
1077
        int b = bap[i];
1078
        switch (b) {
1079
        case 0:
1080
            v = 0;
1081
            break;
1082
        case 1:
1083
            v = sym_quant(c, e, 3);
1084
            switch (s->mant1_cnt) {
1085
            case 0:
1086
                s->qmant1_ptr = &qmant[i];
1087
                v = 9 * v;
1088
                s->mant1_cnt = 1;
1089
                break;
1090
            case 1:
1091
                *s->qmant1_ptr += 3 * v;
1092
                s->mant1_cnt = 2;
1093
                v = 128;
1094
                break;
1095
            default:
1096
                *s->qmant1_ptr += v;
1097
                s->mant1_cnt = 0;
1098
                v = 128;
1099
                break;
1100
            }
1101
            break;
1102
        case 2:
1103
            v = sym_quant(c, e, 5);
1104
            switch (s->mant2_cnt) {
1105
            case 0:
1106
                s->qmant2_ptr = &qmant[i];
1107
                v = 25 * v;
1108
                s->mant2_cnt = 1;
1109
                break;
1110
            case 1:
1111
                *s->qmant2_ptr += 5 * v;
1112
                s->mant2_cnt = 2;
1113
                v = 128;
1114
                break;
1115
            default:
1116
                *s->qmant2_ptr += v;
1117
                s->mant2_cnt = 0;
1118
                v = 128;
1119
                break;
1120
            }
1121
            break;
1122
        case 3:
1123
            v = sym_quant(c, e, 7);
1124
            break;
1125
        case 4:
1126
            v = sym_quant(c, e, 11);
1127
            switch (s->mant4_cnt) {
1128
            case 0:
1129
                s->qmant4_ptr = &qmant[i];
1130
                v = 11 * v;
1131
                s->mant4_cnt = 1;
1132
                break;
1133
            default:
1134
                *s->qmant4_ptr += v;
1135
                s->mant4_cnt = 0;
1136
                v = 128;
1137
                break;
1138
            }
1139
            break;
1140
        case 5:
1141
            v = sym_quant(c, e, 15);
1142
            break;
1143
        case 14:
1144
            v = asym_quant(c, e, 14);
1145
            break;
1146
        case 15:
1147
            v = asym_quant(c, e, 16);
1148
            break;
1149
        default:
1150
            v = asym_quant(c, e, b - 1);
1151
            break;
1152
        }
1153
        qmant[i] = v;
1154
    }
1155
}
1156

    
1157

    
1158
/**
1159
 * Quantize mantissas using coefficients, exponents, and bit allocation pointers.
1160
 */
1161
static void quantize_mantissas(AC3EncodeContext *s,
1162
                               int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
1163
                               int8_t exp_shift[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
1164
                               uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
1165
                               uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
1166
                               uint16_t qmant[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS])
1167
{
1168
    int blk, ch;
1169

    
1170

    
1171
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
1172
        s->mant1_cnt  = s->mant2_cnt  = s->mant4_cnt  = 0;
1173
        s->qmant1_ptr = s->qmant2_ptr = s->qmant4_ptr = NULL;
1174

    
1175
        for (ch = 0; ch < s->channels; ch++) {
1176
            quantize_mantissas_blk_ch(s, mdct_coef[blk][ch], exp_shift[blk][ch],
1177
                                      encoded_exp[blk][ch], bap[blk][ch],
1178
                                      qmant[blk][ch], s->nb_coefs[ch]);
1179
        }
1180
    }
1181
}
1182

    
1183

    
1184
/**
1185
 * Write the AC-3 frame header to the output bitstream.
1186
 */
1187
static void output_frame_header(AC3EncodeContext *s)
1188
{
1189
    put_bits(&s->pb, 16, 0x0b77);   /* frame header */
1190
    put_bits(&s->pb, 16, 0);        /* crc1: will be filled later */
1191
    put_bits(&s->pb, 2,  s->bit_alloc.sr_code);
1192
    put_bits(&s->pb, 6,  s->frame_size_code + (s->frame_size - s->frame_size_min) / 2);
1193
    put_bits(&s->pb, 5,  s->bitstream_id);
1194
    put_bits(&s->pb, 3,  s->bitstream_mode);
1195
    put_bits(&s->pb, 3,  s->channel_mode);
1196
    if ((s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO)
1197
        put_bits(&s->pb, 2, 1);     /* XXX -4.5 dB */
1198
    if (s->channel_mode & 0x04)
1199
        put_bits(&s->pb, 2, 1);     /* XXX -6 dB */
1200
    if (s->channel_mode == AC3_CHMODE_STEREO)
1201
        put_bits(&s->pb, 2, 0);     /* surround not indicated */
1202
    put_bits(&s->pb, 1, s->lfe_on); /* LFE */
1203
    put_bits(&s->pb, 5, 31);        /* dialog norm: -31 db */
1204
    put_bits(&s->pb, 1, 0);         /* no compression control word */
1205
    put_bits(&s->pb, 1, 0);         /* no lang code */
1206
    put_bits(&s->pb, 1, 0);         /* no audio production info */
1207
    put_bits(&s->pb, 1, 0);         /* no copyright */
1208
    put_bits(&s->pb, 1, 1);         /* original bitstream */
1209
    put_bits(&s->pb, 1, 0);         /* no time code 1 */
1210
    put_bits(&s->pb, 1, 0);         /* no time code 2 */
1211
    put_bits(&s->pb, 1, 0);         /* no additional bit stream info */
1212
}
1213

    
1214

    
1215
/**
1216
 * Write one audio block to the output bitstream.
1217
 */
1218
static void output_audio_block(AC3EncodeContext *s,
1219
                               uint8_t exp_strategy[AC3_MAX_CHANNELS],
1220
                               uint8_t num_exp_groups[AC3_MAX_CHANNELS],
1221
                               uint8_t grouped_exp[AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS],
1222
                               uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS],
1223
                               uint16_t qmant[AC3_MAX_CHANNELS][AC3_MAX_COEFS],
1224
                               int block_num)
1225
{
1226
    int ch, i, baie, rbnd;
1227

    
1228
    for (ch = 0; ch < s->fbw_channels; ch++)
1229
        put_bits(&s->pb, 1, 0); /* no block switching */
1230
    for (ch = 0; ch < s->fbw_channels; ch++)
1231
        put_bits(&s->pb, 1, 1); /* no dither */
1232
    put_bits(&s->pb, 1, 0);     /* no dynamic range */
1233
    if (!block_num) {
1234
        put_bits(&s->pb, 1, 1); /* coupling strategy present */
1235
        put_bits(&s->pb, 1, 0); /* no coupling strategy */
1236
    } else {
1237
        put_bits(&s->pb, 1, 0); /* no new coupling strategy */
1238
    }
1239

    
1240
    if (s->channel_mode == AC3_CHMODE_STEREO) {
1241
        if (!block_num) {
1242
            /* first block must define rematrixing (rematstr) */
1243
            put_bits(&s->pb, 1, 1);
1244

    
1245
            /* dummy rematrixing rematflg(1:4)=0 */
1246
            for (rbnd = 0; rbnd < 4; rbnd++)
1247
                put_bits(&s->pb, 1, 0);
1248
        } else {
1249
            /* no matrixing (but should be used in the future) */
1250
            put_bits(&s->pb, 1, 0);
1251
        }
1252
    }
1253

    
1254
    /* exponent strategy */
1255
    for (ch = 0; ch < s->fbw_channels; ch++)
1256
        put_bits(&s->pb, 2, exp_strategy[ch]);
1257

    
1258
    if (s->lfe_on)
1259
        put_bits(&s->pb, 1, exp_strategy[s->lfe_channel]);
1260

    
1261
    /* bandwidth */
1262
    for (ch = 0; ch < s->fbw_channels; ch++) {
1263
        if (exp_strategy[ch] != EXP_REUSE)
1264
            put_bits(&s->pb, 6, s->bandwidth_code[ch]);
1265
    }
1266

    
1267
    /* exponents */
1268
    for (ch = 0; ch < s->channels; ch++) {
1269
        if (exp_strategy[ch] == EXP_REUSE)
1270
            continue;
1271

    
1272
        /* first exponent */
1273
        put_bits(&s->pb, 4, grouped_exp[ch][0]);
1274

    
1275
        /* next ones are delta-encoded and grouped */
1276
        for (i = 1; i <= num_exp_groups[ch]; i++)
1277
            put_bits(&s->pb, 7, grouped_exp[ch][i]);
1278

    
1279
        if (ch != s->lfe_channel)
1280
            put_bits(&s->pb, 2, 0); /* no gain range info */
1281
    }
1282

    
1283
    /* bit allocation info */
1284
    baie = (block_num == 0);
1285
    put_bits(&s->pb, 1, baie);
1286
    if (baie) {
1287
        put_bits(&s->pb, 2, s->slow_decay_code);
1288
        put_bits(&s->pb, 2, s->fast_decay_code);
1289
        put_bits(&s->pb, 2, s->slow_gain_code);
1290
        put_bits(&s->pb, 2, s->db_per_bit_code);
1291
        put_bits(&s->pb, 3, s->floor_code);
1292
    }
1293

    
1294
    /* snr offset */
1295
    put_bits(&s->pb, 1, baie);
1296
    if (baie) {
1297
        put_bits(&s->pb, 6, s->coarse_snr_offset);
1298
        for (ch = 0; ch < s->channels; ch++) {
1299
            put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
1300
            put_bits(&s->pb, 3, s->fast_gain_code[ch]);
1301
        }
1302
    }
1303

    
1304
    put_bits(&s->pb, 1, 0); /* no delta bit allocation */
1305
    put_bits(&s->pb, 1, 0); /* no data to skip */
1306

    
1307
    /* mantissa encoding */
1308
    for (ch = 0; ch < s->channels; ch++) {
1309
        int b, q;
1310

    
1311
        for (i = 0; i < s->nb_coefs[ch]; i++) {
1312
            q = qmant[ch][i];
1313
            b = bap[ch][i];
1314
            switch (b) {
1315
            case 0:                                         break;
1316
            case 1: if (q != 128) put_bits(&s->pb,   5, q); break;
1317
            case 2: if (q != 128) put_bits(&s->pb,   7, q); break;
1318
            case 3:               put_bits(&s->pb,   3, q); break;
1319
            case 4: if (q != 128) put_bits(&s->pb,   7, q); break;
1320
            case 14:              put_bits(&s->pb,  14, q); break;
1321
            case 15:              put_bits(&s->pb,  16, q); break;
1322
            default:              put_bits(&s->pb, b-1, q); break;
1323
            }
1324
        }
1325
    }
1326
}
1327

    
1328

    
1329
/** CRC-16 Polynomial */
1330
#define CRC16_POLY ((1 << 0) | (1 << 2) | (1 << 15) | (1 << 16))
1331

    
1332

    
1333
static unsigned int mul_poly(unsigned int a, unsigned int b, unsigned int poly)
1334
{
1335
    unsigned int c;
1336

    
1337
    c = 0;
1338
    while (a) {
1339
        if (a & 1)
1340
            c ^= b;
1341
        a = a >> 1;
1342
        b = b << 1;
1343
        if (b & (1 << 16))
1344
            b ^= poly;
1345
    }
1346
    return c;
1347
}
1348

    
1349

    
1350
static unsigned int pow_poly(unsigned int a, unsigned int n, unsigned int poly)
1351
{
1352
    unsigned int r;
1353
    r = 1;
1354
    while (n) {
1355
        if (n & 1)
1356
            r = mul_poly(r, a, poly);
1357
        a = mul_poly(a, a, poly);
1358
        n >>= 1;
1359
    }
1360
    return r;
1361
}
1362

    
1363

    
1364
/**
1365
 * Fill the end of the frame with 0's and compute the two CRCs.
1366
 */
1367
static void output_frame_end(AC3EncodeContext *s)
1368
{
1369
    int frame_size, frame_size_58, pad_bytes, crc1, crc2, crc_inv;
1370
    uint8_t *frame;
1371

    
1372
    frame_size = s->frame_size; /* frame size in words */
1373
    /* align to 8 bits */
1374
    flush_put_bits(&s->pb);
1375
    /* add zero bytes to reach the frame size */
1376
    frame = s->pb.buf;
1377
    pad_bytes = s->frame_size - (put_bits_ptr(&s->pb) - frame) - 2;
1378
    assert(pad_bytes >= 0);
1379
    if (pad_bytes > 0)
1380
        memset(put_bits_ptr(&s->pb), 0, pad_bytes);
1381

    
1382
    /* Now we must compute both crcs : this is not so easy for crc1
1383
       because it is at the beginning of the data... */
1384
    frame_size_58 = ((frame_size >> 2) + (frame_size >> 4)) << 1;
1385

    
1386
    crc1 = av_bswap16(av_crc(av_crc_get_table(AV_CRC_16_ANSI), 0,
1387
                             frame + 4, frame_size_58 - 4));
1388

    
1389
    /* XXX: could precompute crc_inv */
1390
    crc_inv = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
1391
    crc1    = mul_poly(crc_inv, crc1, CRC16_POLY);
1392
    AV_WB16(frame + 2, crc1);
1393

    
1394
    crc2 = av_bswap16(av_crc(av_crc_get_table(AV_CRC_16_ANSI), 0,
1395
                             frame + frame_size_58,
1396
                             frame_size - frame_size_58 - 2));
1397
    AV_WB16(frame + frame_size - 2, crc2);
1398
}
1399

    
1400

    
1401
/**
1402
 * Write the frame to the output bitstream.
1403
 */
1404
static void output_frame(AC3EncodeContext *s,
1405
                         unsigned char *frame,
1406
                         uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
1407
                         uint8_t num_exp_groups[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
1408
                         uint8_t grouped_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS],
1409
                         uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
1410
                         uint16_t qmant[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS])
1411
{
1412
    int blk;
1413

    
1414
    init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE);
1415

    
1416
    output_frame_header(s);
1417

    
1418
    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
1419
        output_audio_block(s, exp_strategy[blk], num_exp_groups[blk],
1420
                           grouped_exp[blk], bap[blk], qmant[blk], blk);
1421
    }
1422

    
1423
    output_frame_end(s);
1424
}
1425

    
1426

    
1427
/**
1428
 * Encode a single AC-3 frame.
1429
 */
1430
static int ac3_encode_frame(AVCodecContext *avctx,
1431
                            unsigned char *frame, int buf_size, void *data)
1432
{
1433
    AC3EncodeContext *s = avctx->priv_data;
1434
    const int16_t *samples = data;
1435
    int16_t planar_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE+AC3_FRAME_SIZE];
1436
    int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
1437
    uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
1438
    uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS];
1439
    uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
1440
    uint8_t num_exp_groups[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS];
1441
    uint8_t grouped_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS];
1442
    uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
1443
    int8_t exp_shift[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS];
1444
    uint16_t qmant[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
1445
    int frame_bits;
1446
    int ret;
1447

    
1448
    if (s->bit_alloc.sr_code == 1)
1449
        adjust_frame_size(s);
1450

    
1451
    deinterleave_input_samples(s, samples, planar_samples);
1452

    
1453
    apply_mdct(s, planar_samples, exp_shift, mdct_coef);
1454

    
1455
    frame_bits = process_exponents(s, mdct_coef, exp_shift, exp, exp_strategy,
1456
                                   encoded_exp, num_exp_groups, grouped_exp);
1457

    
1458
    ret = compute_bit_allocation(s, bap, encoded_exp, exp_strategy, frame_bits);
1459
    if (ret) {
1460
        av_log(avctx, AV_LOG_ERROR, "Bit allocation failed. Try increasing the bitrate.\n");
1461
        return ret;
1462
    }
1463

    
1464
    quantize_mantissas(s, mdct_coef, exp_shift, encoded_exp, bap, qmant);
1465

    
1466
    output_frame(s, frame, exp_strategy, num_exp_groups, grouped_exp, bap, qmant);
1467

    
1468
    return s->frame_size;
1469
}
1470

    
1471

    
1472
/**
1473
 * Finalize encoding and free any memory allocated by the encoder.
1474
 */
1475
static av_cold int ac3_encode_close(AVCodecContext *avctx)
1476
{
1477
    av_freep(&avctx->coded_frame);
1478
    return 0;
1479
}
1480

    
1481

    
1482
/**
1483
 * Set channel information during initialization.
1484
 */
1485
static av_cold int set_channel_info(AC3EncodeContext *s, int channels,
1486
                                    int64_t *channel_layout)
1487
{
1488
    int ch_layout;
1489

    
1490
    if (channels < 1 || channels > AC3_MAX_CHANNELS)
1491
        return AVERROR(EINVAL);
1492
    if ((uint64_t)*channel_layout > 0x7FF)
1493
        return AVERROR(EINVAL);
1494
    ch_layout = *channel_layout;
1495
    if (!ch_layout)
1496
        ch_layout = avcodec_guess_channel_layout(channels, CODEC_ID_AC3, NULL);
1497
    if (av_get_channel_layout_nb_channels(ch_layout) != channels)
1498
        return AVERROR(EINVAL);
1499

    
1500
    s->lfe_on       = !!(ch_layout & AV_CH_LOW_FREQUENCY);
1501
    s->channels     = channels;
1502
    s->fbw_channels = channels - s->lfe_on;
1503
    s->lfe_channel  = s->lfe_on ? s->fbw_channels : -1;
1504
    if (s->lfe_on)
1505
        ch_layout -= AV_CH_LOW_FREQUENCY;
1506

    
1507
    switch (ch_layout) {
1508
    case AV_CH_LAYOUT_MONO:           s->channel_mode = AC3_CHMODE_MONO;   break;
1509
    case AV_CH_LAYOUT_STEREO:         s->channel_mode = AC3_CHMODE_STEREO; break;
1510
    case AV_CH_LAYOUT_SURROUND:       s->channel_mode = AC3_CHMODE_3F;     break;
1511
    case AV_CH_LAYOUT_2_1:            s->channel_mode = AC3_CHMODE_2F1R;   break;
1512
    case AV_CH_LAYOUT_4POINT0:        s->channel_mode = AC3_CHMODE_3F1R;   break;
1513
    case AV_CH_LAYOUT_QUAD:
1514
    case AV_CH_LAYOUT_2_2:            s->channel_mode = AC3_CHMODE_2F2R;   break;
1515
    case AV_CH_LAYOUT_5POINT0:
1516
    case AV_CH_LAYOUT_5POINT0_BACK:   s->channel_mode = AC3_CHMODE_3F2R;   break;
1517
    default:
1518
        return AVERROR(EINVAL);
1519
    }
1520

    
1521
    s->channel_map  = ff_ac3_enc_channel_map[s->channel_mode][s->lfe_on];
1522
    *channel_layout = ch_layout;
1523
    if (s->lfe_on)
1524
        *channel_layout |= AV_CH_LOW_FREQUENCY;
1525

    
1526
    return 0;
1527
}
1528

    
1529

    
1530
static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
1531
{
1532
    int i, ret;
1533

    
1534
    /* validate channel layout */
1535
    if (!avctx->channel_layout) {
1536
        av_log(avctx, AV_LOG_WARNING, "No channel layout specified. The "
1537
                                      "encoder will guess the layout, but it "
1538
                                      "might be incorrect.\n");
1539
    }
1540
    ret = set_channel_info(s, avctx->channels, &avctx->channel_layout);
1541
    if (ret) {
1542
        av_log(avctx, AV_LOG_ERROR, "invalid channel layout\n");
1543
        return ret;
1544
    }
1545

    
1546
    /* validate sample rate */
1547
    for (i = 0; i < 9; i++) {
1548
        if ((ff_ac3_sample_rate_tab[i / 3] >> (i % 3)) == avctx->sample_rate)
1549
            break;
1550
    }
1551
    if (i == 9) {
1552
        av_log(avctx, AV_LOG_ERROR, "invalid sample rate\n");
1553
        return AVERROR(EINVAL);
1554
    }
1555
    s->sample_rate        = avctx->sample_rate;
1556
    s->bit_alloc.sr_shift = i % 3;
1557
    s->bit_alloc.sr_code  = i / 3;
1558

    
1559
    /* validate bit rate */
1560
    for (i = 0; i < 19; i++) {
1561
        if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate)
1562
            break;
1563
    }
1564
    if (i == 19) {
1565
        av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n");
1566
        return AVERROR(EINVAL);
1567
    }
1568
    s->bit_rate        = avctx->bit_rate;
1569
    s->frame_size_code = i << 1;
1570

    
1571
    return 0;
1572
}
1573

    
1574

    
1575
/**
1576
 * Set bandwidth for all channels.
1577
 * The user can optionally supply a cutoff frequency. Otherwise an appropriate
1578
 * default value will be used.
1579
 */
1580
static av_cold void set_bandwidth(AC3EncodeContext *s, int cutoff)
1581
{
1582
    int ch, bw_code;
1583

    
1584
    if (cutoff) {
1585
        /* calculate bandwidth based on user-specified cutoff frequency */
1586
        int fbw_coeffs;
1587
        cutoff         = av_clip(cutoff, 1, s->sample_rate >> 1);
1588
        fbw_coeffs     = cutoff * 2 * AC3_MAX_COEFS / s->sample_rate;
1589
        bw_code        = av_clip((fbw_coeffs - 73) / 3, 0, 60);
1590
    } else {
1591
        /* use default bandwidth setting */
1592
        /* XXX: should compute the bandwidth according to the frame
1593
           size, so that we avoid annoying high frequency artifacts */
1594
        bw_code = 50;
1595
    }
1596

    
1597
    /* set number of coefficients for each channel */
1598
    for (ch = 0; ch < s->fbw_channels; ch++) {
1599
        s->bandwidth_code[ch] = bw_code;
1600
        s->nb_coefs[ch]       = bw_code * 3 + 73;
1601
    }
1602
    if (s->lfe_on)
1603
        s->nb_coefs[s->lfe_channel] = 7; /* LFE channel always has 7 coefs */
1604
}
1605

    
1606

    
1607
/**
1608
 * Initialize the encoder.
1609
 */
1610
static av_cold int ac3_encode_init(AVCodecContext *avctx)
1611
{
1612
    AC3EncodeContext *s = avctx->priv_data;
1613
    int ret;
1614

    
1615
    avctx->frame_size = AC3_FRAME_SIZE;
1616

    
1617
    ac3_common_init();
1618

    
1619
    ret = validate_options(avctx, s);
1620
    if (ret)
1621
        return ret;
1622

    
1623
    s->bitstream_id   = 8 + s->bit_alloc.sr_shift;
1624
    s->bitstream_mode = 0; /* complete main audio service */
1625

    
1626
    s->frame_size_min  = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
1627
    s->bits_written    = 0;
1628
    s->samples_written = 0;
1629
    s->frame_size      = s->frame_size_min;
1630

    
1631
    set_bandwidth(s, avctx->cutoff);
1632

    
1633
    bit_alloc_init(s);
1634

    
1635
    mdct_init(9);
1636

    
1637
    avctx->coded_frame= avcodec_alloc_frame();
1638
    avctx->coded_frame->key_frame= 1;
1639

    
1640
    return 0;
1641
}
1642

    
1643

    
1644
#ifdef TEST
1645
/*************************************************************************/
1646
/* TEST */
1647

    
1648
#include "libavutil/lfg.h"
1649

    
1650
#define FN (MDCT_SAMPLES/4)
1651

    
1652

    
1653
static void fft_test(AVLFG *lfg)
1654
{
1655
    IComplex in[FN], in1[FN];
1656
    int k, n, i;
1657
    float sum_re, sum_im, a;
1658

    
1659
    for (i = 0; i < FN; i++) {
1660
        in[i].re = av_lfg_get(lfg) % 65535 - 32767;
1661
        in[i].im = av_lfg_get(lfg) % 65535 - 32767;
1662
        in1[i]   = in[i];
1663
    }
1664
    fft(in, 7);
1665

    
1666
    /* do it by hand */
1667
    for (k = 0; k < FN; k++) {
1668
        sum_re = 0;
1669
        sum_im = 0;
1670
        for (n = 0; n < FN; n++) {
1671
            a = -2 * M_PI * (n * k) / FN;
1672
            sum_re += in1[n].re * cos(a) - in1[n].im * sin(a);
1673
            sum_im += in1[n].re * sin(a) + in1[n].im * cos(a);
1674
        }
1675
        av_log(NULL, AV_LOG_DEBUG, "%3d: %6d,%6d %6.0f,%6.0f\n",
1676
               k, in[k].re, in[k].im, sum_re / FN, sum_im / FN);
1677
    }
1678
}
1679

    
1680

    
1681
static void mdct_test(AVLFG *lfg)
1682
{
1683
    int16_t input[MDCT_SAMPLES];
1684
    int32_t output[AC3_MAX_COEFS];
1685
    float input1[MDCT_SAMPLES];
1686
    float output1[AC3_MAX_COEFS];
1687
    float s, a, err, e, emax;
1688
    int i, k, n;
1689

    
1690
    for (i = 0; i < MDCT_SAMPLES; i++) {
1691
        input[i]  = (av_lfg_get(lfg) % 65535 - 32767) * 9 / 10;
1692
        input1[i] = input[i];
1693
    }
1694

    
1695
    mdct512(output, input);
1696

    
1697
    /* do it by hand */
1698
    for (k = 0; k < AC3_MAX_COEFS; k++) {
1699
        s = 0;
1700
        for (n = 0; n < MDCT_SAMPLES; n++) {
1701
            a = (2*M_PI*(2*n+1+MDCT_SAMPLES/2)*(2*k+1) / (4 * MDCT_SAMPLES));
1702
            s += input1[n] * cos(a);
1703
        }
1704
        output1[k] = -2 * s / MDCT_SAMPLES;
1705
    }
1706

    
1707
    err  = 0;
1708
    emax = 0;
1709
    for (i = 0; i < AC3_MAX_COEFS; i++) {
1710
        av_log(NULL, AV_LOG_DEBUG, "%3d: %7d %7.0f\n", i, output[i], output1[i]);
1711
        e = output[i] - output1[i];
1712
        if (e > emax)
1713
            emax = e;
1714
        err += e * e;
1715
    }
1716
    av_log(NULL, AV_LOG_DEBUG, "err2=%f emax=%f\n", err / AC3_MAX_COEFS, emax);
1717
}
1718

    
1719

    
1720
int main(void)
1721
{
1722
    AVLFG lfg;
1723

    
1724
    av_log_set_level(AV_LOG_DEBUG);
1725
    mdct_init(9);
1726

    
1727
    fft_test(&lfg);
1728
    mdct_test(&lfg);
1729

    
1730
    return 0;
1731
}
1732
#endif /* TEST */
1733

    
1734

    
1735
AVCodec ac3_encoder = {
1736
    "ac3",
1737
    AVMEDIA_TYPE_AUDIO,
1738
    CODEC_ID_AC3,
1739
    sizeof(AC3EncodeContext),
1740
    ac3_encode_init,
1741
    ac3_encode_frame,
1742
    ac3_encode_close,
1743
    NULL,
1744
    .sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE},
1745
    .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
1746
    .channel_layouts = (const int64_t[]){
1747
        AV_CH_LAYOUT_MONO,
1748
        AV_CH_LAYOUT_STEREO,
1749
        AV_CH_LAYOUT_2_1,
1750
        AV_CH_LAYOUT_SURROUND,
1751
        AV_CH_LAYOUT_2_2,
1752
        AV_CH_LAYOUT_QUAD,
1753
        AV_CH_LAYOUT_4POINT0,
1754
        AV_CH_LAYOUT_5POINT0,
1755
        AV_CH_LAYOUT_5POINT0_BACK,
1756
       (AV_CH_LAYOUT_MONO     | AV_CH_LOW_FREQUENCY),
1757
       (AV_CH_LAYOUT_STEREO   | AV_CH_LOW_FREQUENCY),
1758
       (AV_CH_LAYOUT_2_1      | AV_CH_LOW_FREQUENCY),
1759
       (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY),
1760
       (AV_CH_LAYOUT_2_2      | AV_CH_LOW_FREQUENCY),
1761
       (AV_CH_LAYOUT_QUAD     | AV_CH_LOW_FREQUENCY),
1762
       (AV_CH_LAYOUT_4POINT0  | AV_CH_LOW_FREQUENCY),
1763
        AV_CH_LAYOUT_5POINT1,
1764
        AV_CH_LAYOUT_5POINT1_BACK,
1765
        0 },
1766
};