Revision fc0b0416 libavutil/tree.h
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#define TREE_H |
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struct AVTreeNode; |
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void *av_tree_find(const struct AVTreeNode *t, void *key, int (*cmp)(void *key, const void *b), void *next[2]); |
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void *av_tree_insert(struct AVTreeNode **tp, void *key, int (*cmp)(void *key, const void *b)); |
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/** |
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* Finds an element. |
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* @param root a pointer to the root node of the tree |
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* @param next if next is not NULL then next[0] will contain the previous element and |
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* next[1] the next element if either doesnt exist then the corresponding |
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* entry in next is unchanged |
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* @return an element with cmp(key, elem)==0 or NULL if no such element exists in |
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* the tree |
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*/ |
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void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]); |
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/** |
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* Finds a element for which cmp(key, elem)==0, if no such element is found key |
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* is inserted into the tree. |
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* @param rootp a pointer to a pointer to the root node of the tree note the |
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* root node can change during insertions, this is required to |
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* keep the tree balanced |
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* |
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* @return if no insertion happened, the found element |
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* if a insertion happened, then either key or NULL is returned (which it is |
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* depends on the tree state and the implemenattion, you should make no |
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* asumtations that its one or the other in code) |
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*/ |
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void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b)); |
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void av_tree_destroy(struct AVTreeNode *t); |
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#endif /* TREE_H */ |
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